In this update4
Full notes
Full Sadko update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Sadko changes
Participation in the "IGROPROM 2026" contest brought us a lot of real-time feedback, which allowed us to work extremely productively. Many mechanics have been polished, new small details have been implemented, and some systems have been completely rewritten.
But most importantly - we're saying goodbye forever to the "Uses AI" checkbox, because today's update replaces the last two tracks we made with it with live, professional performances by a music group.
Visual Changes
Minor UI tweaks: hiding unnecessary elements and highlighting key moments with animation
VFX for the temporary speed booster's active duration
The story scroll has been moved into 3D space
Added animations for illustrations
- Locations refinedremoved hard-to-navigate spots, filled empty spaces
Audio
- Fixed track behaviorremoved overlapping when transitioning between stages
Reduced the "bass" on the power-up collect sound
Fixed the issue of sound playing multiple times when hovering over a stat card
Debut of the narrator's voice - now he greets everyone in the opening scene before the game
Voiceover comes in 5 variations. One is chosen randomly at the start of the scene (you can restart the comic to listen to all of them)
More than 50 additional narrator lines are in the works for implementation into gameplay. Soon they will accompany the hero on their journey
Added a new composition to the main menu, though not in its final form yet
Settings
Redesigned settings menu (and this isn't the final version either)
More granular settings: Master, Sound, Music, and Voice
Technical & Gameplay Fixes
Fixed save bugs and the "New Game" / "Continue" buttons in the menu
The upgrade window now opens after building if the "auto-open" checkbox was activated
Resource and well (heal) indicators appear more frequently
Added a timer for the "invincibility" skill duration
The update is already available in the demo version.
Thank you for sticking with us and helping make "Sadko" better. Your feedback helps us catch details like these.
Source
Changelog.gg summarizes and formats this update. How we read updates.
