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Steam News12 March 20263mo ago

Wow, what an update! — Demo 3.1

Technical: A system for obtaining active skills New active ability: Knockback The hero's characteristic system has been changed Sadko won't attack until he's looking at an enemy Run faster when you're looking at your fe

Full notes

Full Sadko update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions9 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Server
addedNew active ability: Knockback
changedThe hero's characteristic system has been changed
addedA step-by-step tutorial has been added so you don't miss anything
addedYou now have time to return to the construction zone
addedThree brand new temporary boosters
changedA spawn system based on locations - go visit your swamp friends

Sadko changes

addedNew active ability: Knockback
changedThe hero's characteristic system has been changed
addedA step-by-step tutorial has been added so you don't miss anything
addedYou now have time to return to the construction zone
addedThree brand new temporary boosters

Technical:

  • A system for obtaining active skills

  • New active ability: Knockback

  • The hero's characteristic system has been changed

  • Sadko won't attack until he's looking at an enemy

  • Run faster when you're looking at your feet)

  • A step-by-step tutorial has been added so you don't miss anything

  • When leaving the construction zone, resources aren't lost but are scattered nearby

  • You now have time to return to the construction zone

  • Back to the roots: stat boosts drop from enemies again

  • Three brand new temporary boosters

  • Now you can build a mini-monument (still without a boss for now)

  • A spawn system based on locations - go visit your swamp friends

  • A hint system: if you need something, an indicator will lead you straight to the target

  • Locations are filled with interactive animals

  • The beginnings of balance: a smoother difficulty curve

Artistic:

  • The level-up stat interface has been updated

  • New animations and effects for the construction phase

  • Locations have been visually updated

  • Sadko's movement animation has been fixed

  • The cursor now shows the attack cooldown

  • Added interface for gamepad support

  • Interactive and decorative animals have appeared on the map

Sounds:

  • We've replaced the neural network-generated music with tracks written specifically for Sadko

We’re aware that the current version has some bugs, and we’re already working hard to fix them. At the end of this month, you can expect another, more stable build.

If you encounter any bugs, please don’t hesitate to report them — we’ll make sure to listen and fix them. Thank you!

Source

Steam News / 12 March 2026

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