Full notes
Full Sadko update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Sadko changes
Hurray! The new version of Sadko Demo is already available on Steam. This update has been labeled 2.0 because we've done some serious work since the last release.
Technical:
Added tutorial hints
Adjusted construction stages and their requirements
Introduced unique location resources
Boosters dropped by enemies now have a temporary effect
A new location is available—the swamp (currently without mobs or a boss)
Developed a location unlocking mechanic
After completing all stages, players can enjoy an almost endless mode—have fun upgrading your stats!
Artistic:
Unique lighting for each location
Completely new environment layouts
Animals and other animated objects can now be found in locations
Updated the appearance of the monument
Revamped the UI for the main screen and upgrade screen
Bug Fixes:
Fixed comic bugs
Fixed numerous terrain "roughness" issues (you'll get stuck less often now)
Enemies with incomplete HP now also die when a construction stage is completed and grant upgrade experience
Over the next week, we will be actively fixing bugs and making changes to the build based on player feedback. Please feel free to leave feedback and thank you for staying with us!
Source
Changelog.gg summarizes and formats this update. How we read updates.
