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Controller Sensitivity Fix & More [Test Branch] (Update #407)
Hey everyone! I'm back, and healthy again. We're eager to get an update out, especially after playing over the break and getting annoyed with how sensitive the camera in Free Roam was being on controller. That's been fi…
Updates Resume in May! [Dev Update #70]
Hey everyone! Just as a small bit of news, Weekly test builds take a break for 2 weeks, and come back May 7! Thanks for playing! -Dave
New Ball Shooting Range, Dash Panels & More [Test Branch] (Update #406)
Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: Fixed shadow…
Hotfix: Unlockable Stars Fixed [Test Branch] (Update #407)
Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3 🌍Free Roam🌍: Fix for Stars that required you t…
Improved Camera, New Stars to Collect [Test Branch] (Update #406)
Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: Re-worked ca…
Shooting Gallery & Performance Boosts [Test Branch] (Update #405)
Hey everyone! 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3 🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️: Adjusted dam…
Coyote Time, Footstep & Surface Impact Effects &.. [Test Branch] (Update #404)
Hey everyone! A bunch of new features out on the Test branch, with an attempt to get everything out to Main in a few weeks. 🤔How to Access Test Branch: How to opt into the free test branch to test new features early: h…
Free Roam & Character Control Improvements [Test Branch] (Update #403)
Hey everyone! Rare Saturday Test branch update! Some very important QOL improvements for Free Roam that eventually bleed into Arena matches. Free Roam kind of works as our safe, 'testing' area, where we can experiment b…
Free Roam Sandbox Areas [Test Branch] (Update #402)
Hey everyone! Honestly just been having a lot of fun in Free Roam playing around. How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/view/27…
6 New Playable Characters [Update #401]
Updates: Players: 6 New characters to choose from to play in matches. Playable Characters Added: Fire Guy Water Guy Grass Guy Ice Guy Air Guy Dark Guy For now, the characters are cosmetic only (aka there's no gameplay a…
6 New Playable Characters [Test Branch] (Update #400)
Hey everyone! New build on Test Branch, may get it out to all players by end of week. How to Access Test Branch: How to opt into the free test branch to test new features early: https://help.steampowered.com/en/faqs/vie…
Stage Hazards Available on Most Maps [Update #399]
Hey everyone! Stage Hazards are BACK and now available on any map you want, in way more variety than before. Updates: Maps: Stage Hazards are available to use on any map you like! Mix up gameplay with different defenses…
2026 Update Live for All Players [Update #398]
Hey everyone! Update 2026 is out and available for all players! This covers everything in the previous Test branch updates, But I'll summarize them here: Updates: General: -Entire engine moved to new render pipeline (UR…
Free Roam Improvements [Test Branch] (Update #397)
Updates: Maps: Free Roam -Third person camera enabled (experimental) -Play area have been given a more finished look -Some new objects! (Mostly art!) //Music player is still giving trouble, so it'll be in the next updat…
Desert Improvements & Lighting Fixes [Test Branch] (Update #394,395,396)
Updates: Maps: Desert -Improved the environment around the desert map, making it feel more fleshed out and alive -Improved ambient sound Cliff -Fixes for broken textures and lighting Free Roam -Fixes for broken textures…
Environment Ambient Sound [Test Branch] (Update #393)
Hey everyone! Small update. The 4 new maps have been given their own ambient sounds. Sounds are based on objects in the environment (aka dynamic, and based on what's happening and where). Crowd ambience has been turned…
Improved Environments [Test Branch] (Update #392)
Hey everyone! We're shipping out a new build to the test branch. Meadow, Snow, Volcano and Desert all now have 3D environments surrounding them. The areas should feel much more lived in and more alive with this update!…
Hotfix [Test Branch] (Update #391)
Fixes: -Fixed the lightmap problem on the 4v4 map. Note: You may see longer load times entering scenes than usual on the first time loading an environment. That's because we're applying compression to make the build siz…
August Update [Test Branch] (Update #390)
Hey everyone! Visual upgrades for Meadow, Volcano and Desert are out on the Test branch for those who want to play early! The update also includes a new Snow map! Changes: -Added proper environmental models, lighting, a…
July 2025 News [Dev Update #69]
Hey everyone! Just a smol update. Meadow, Volcano and Desert maps are ready to go out to players. We’re just fixing some of the final edge-case bugs and visual glitches from switching pipelines from HDRP to URP. We’re h…
