Rise and Fall
Steam News 18 February 20263mo ago

Environment Ambient Sound [Test Branch] (Update #393)

Hey everyone! Small update. The 4 new maps have been given their own ambient sounds. Sounds are based on objects in the environment (aka dynamic, and based on what's happening and where). Crowd ambience has been turned…

Update log

Full Rise and Fall update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone!

Extracted changes

0 fixes5 additions5 changes0 removals
  • Maps
  • Balance
  • UI and audio
addedThe 4 new maps have been given their own ambient sounds.
changedCrowd ambience has been turned down slightly to better balance the soundscape.
changedThe maps should sound different from each other now.
addedMeadowAdded ambient sound based on objects in the environment
changedMeadowTurned down crowd noises to balance
addedVolcanoAdded ambient sound based on objects in the environment

Small update.

The 4 new maps have been given their own ambient sounds.

Sounds are based on objects in the environment (aka dynamic, and based on what's happening and where).

Crowd ambience has been turned down slightly to better balance the soundscape.

The maps should sound different from each other now.

Things are looking more and more stable, and we're gaining confidence with this build as we put it through more tests.

Hoping to get this out to the main branch within a week.

Updates:

Maps:

Meadow

-Added ambient sound based on objects in the environment

-Minor improvements to terrain, pathing, and objects outside arena

-Turned down crowd noises to balance

Volcano

-Added ambient sound based on objects in the environment

-Minor improvements to terrain, pathing, and objects outside arena

-Turned down crowd noises to balance

Desert

-Added ambient sound based on objects in the environment

-Minor improvements to terrain, pathing, and objects outside arena

-Turned down crowd noises to balance

Snow

-Added ambient sound based on objects in the environment

-Minor improvements to terrain, pathing, and objects outside arena

-Turned down crowd noises to balanceshading and visibility across all arenas in the game.

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Source

Steam News / 18 February 2026

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