Update log
Full Rise and Fall update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone!
Extracted changes
- Maps
- Gameplay
Just a smol update.
Meadow, Volcano and Desert maps are ready to go out to players.
We’re just fixing some of the final edge-case bugs and visual glitches from switching pipelines from HDRP to URP.
We’re hoping to get these out in the next 2 weeks.
After we release those, we have 3 other biomes we want to incorporate into maps.
Those will be:
-Snow
-Jungle
-Marsh
So we’ll have 6 biomes, on top of the original maps, making 9 total (along with free roam).
Once those biomes are in and optimized (we don’t want to bloat your build size) we’ll be adding in unique mechanics for each area, as well as a few ways to mix up your match variety from game to game.
Free Roam will get expanded into a full tutorial and testing playground, and we’ll evaluate everything from there.
Some longer term features we’re also early in developing are Account Progression and Cloud Saves.
I’m thinking of making these new updates once a month on Steam, just summing up the past few weeks of info I’ve shared in the Discord.
Will be sharing some videos soon as well!
Thanks for playing!
EDIT: Videos of the biomes are in the Discord, as well as on socials here.
-Dave
Source
