Update history
Latest Parse-O-Rhythm updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Parse-O-Rhythm
Parse-O-Rhythm 1.3: Achieving Control Update
Hey everyone! It is my pleasure to announce that at long last, update 1.3 is now out and available for everyone to enjoy! This update has been in the making for pretty much the entire year, and was held up by lots of re…
Patch notes8 changesGameplayBalance - Parse-O-Rhythm
1.3 Beta 3 now available for testing!
Hey everyone! 1.3 Open Beta 3 is now available for testing! After a long period of work on the editor, patiently waiting for engine improvements and other things, all known bugs are squashed and we can put out hopefully…
Event4 changesCompatibility - Parse-O-Rhythm
📈 Monday Devlog 53: Marketinging
Hey again! It's been a bit! A lot has been going on this September, and I apologize for the delay. However, I have some interesting news: Weekly devlogs are being switched, for now, to short videos! The Shift After runn…
Store4 changesGameplay - Parse-O-Rhythm
🔩 Sunday Devlog 52: Heavy Framework
Good evening.. morning.. what is time anymore?? Construction This week, there's nothing brand new that's complete.. but a bunch of stuff is partially mostly there! The editor, yet again, continues to take shape, and it'…
Patch notes2 changesGameplayUI/audio - Parse-O-Rhythm
▶ Sunday Devlog 51: FastPlay
Welcome back! I had a heck of a move-in back to college, but now we're back with a new devlog, and I've got some exciting tech to show today: Live Playback! Playing a level in the editor now causes music to play where a…
Patch notes4 changesGameplayUI/audio - Parse-O-Rhythm
🤍 Sunday Devlog 50: I 🤍 Ease Behaviors
Hi again, it's Sunday devlog time! The new editor feature this week, as promised, is: Playback and BPM! Steam post image It works! Yippie!! You can now hit a pause and play button in the editor to have a song play - the…
Patch notes5 changesGameplayUI/audio - Parse-O-Rhythm
🔢 Sunday Devlog 49: Encoding
We're back! Over the jam, Encabulated Games produced Tidal Reign, and it was a crazy ton of fun to work on, but that's besides the point - it's time to talk about the progress on the editor! Error Placement! The newest…
Patch notes1 changeBalance - Parse-O-Rhythm
🧱 Sunday Devlog 48: Building Blocks
Hi again! It's been a bit! A summer trip combined with difficult online classes has made the past couple weeks hard to handle - but we're back now, and with some cool new changes to the editor. Let's take a look! :) Edi…
Event6 changesFixGameplay - Parse-O-Rhythm
🌐 Monday Devlog 47: Rendering
Welcome back! This week.. well, summer online classes AND a very, very long two week road trip started for me. So, it's been difficult to find free time that also has stable internet!! These things compound each other,…
Patch notes4 changesGameplayPerformance - Parse-O-Rhythm
Monday Devlog 46: Deigsn
Good evening! This week, the war on the bugs actually got worse instead of better. Following the release of the second 1.3 open beta, more bug reports rolled in, and rampant testing ensued. Bleh. Steam post image Ahh, t…
Patch notes4 changesCompatibilityGameplay - Parse-O-Rhythm
🧪 Sunday Devlog 45: More Testing! More Testing!
Hello! It's been a bit! Let's cut right to the point with the most important news: 1.3 Open Beta 2 & Discord Rich Presence A new version of the 1.3 open beta is out! This version contains: Rich Presence: Parse-O-Rhythm…
Patch notes11 changesCompatibilityServer - Parse-O-Rhythm
🎵 Monday Devlog 44: Music Notes
Welcome back! So.. about there not being a devlog last week. Long story short, life has been getting in the way lately. It’s nothing dire, and progress on the game is moving, BUT a lot of things that I was supposed to g…
Patch notes4 changesGameplayServer - Parse-O-Rhythm
🏁 Monday Devlog 43: Finish Line
That's it. After 9 months of toil (well I mean some of it was pretty fun but still), my academic year is over for now. I'll talk about it more in the conclusion but essentially, last week was the culmination of my semes…
Store2 changesBalance - Parse-O-Rhythm
📍 Sunday Devlog 42: The Level Editor & 2.0 Roadmap
Hey hey! It's been a busy week for me, and college finals are bearing down on me in a last stand. Because of this, I didn't have too much time to work on the game this week aside from tracking some bugs to be fixed. At…
Patch notes7 changesFixMaps - Parse-O-Rhythm
🔄 Sunday Devlog 41: Re-Working
Welcome back yet again! This devlog is going to cover the past two weeks, since the announcement about the 1.3 public beta was last week (roughly). In order to get 1.3 out the door, a lot of stuff, unexpectedly, had to…
Store8 changesCompatibilityGameplay - Parse-O-Rhythm
1.3 Open Beta NOW AVAILABLE for testing!!!
Hey hey! Despite taking a little longer than expected (this will be talked about in a later devlog), the 1.3 update is now ready for open beta testing. This update's primary features are achievement and controller suppo…
Patch notes7 changesCompatibilityGameplay






