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PVE Levels Now in Public Testing Phase
After over a month of continuous development, we have drastically refactored the code and architecture of the multiplayer mode to ensure it is compatible with our new level system. Such extensive modifications inevitabl…
NavalArt Confirms Participation in the Steam Ocean Fest! 🌊
Captains! NavalArt will officially be joining the Steam Ocean Fest, kicking off at 10:00 AM PDT on May 18th! To celebrate this event, we will be releasing the Version 1.42 update right before the festival begins. This u…
Hotfix 1833
IN-GAME BUILD VERSION 1833 Fixed: Adjusted mod error reporting logic to resolve an issue where excessively long error messages prevented certain mods from loading into the game. Fixed: Adjusted mod error reporting logic…
Hotfix 1832
IN-GAME BUILD VERSION 1832 Fixed an issue where the n1389 German 406mm/52 SK C/34f (Drh L.C/34f3 Three-gun Turret, Rangefinder) was incorrectly categorized under the Soviet 406mm/50 B-37 (MK-1M Three-Gun Turret). Fixed…
NavalArt update V1.42 Beta - Parts update
Foreword Due to the substantial workload required to adapt the Level Editor for multiplayer, we estimate that the official version 1.42, which will support PvE co-op levels, will be completed by mid-May at the earliest.…
Hotfix 1827
IN-GAME BUILD VERSION 1827 Fix: Corrected color errors on the n711 American Mark 51 Gun Director and n1250 Bench. Fix: Fixed an issue in the Dock scene where hovering the mouse over crew members while in Delete Mode cau…
Hotfix 1826
IN-GAME BUILD VERSION 1826 QuickSortie (Beta) Career: The first two levels of Chapter 2 "Deteriorate" are now available to play. Updated the level texts and descriptions to align with the new lore/worldview settings. Fi…
Hotfix 1824
IN-GAME BUILD VERSION 1824 Fix: Resolved an issue where waves were out of sync in Multiplayer when players used different graphics settings. Fix: Fixed a bug where the aiming error for AI guns vanished, causing them to…
Hotfix 1822
IN-GAME BUILD VERSION 1822 Added: Custom weather for Quick Battles. Added: Custom weather for Multiplayer Battles. Fixed: An issue where torpedo launchers had heavily restricted rotation due to firing arc checks based o…
Hotfix 1821
IN-GAME BUILD VERSION 1821 Adjustment: Improved the Ripple Fire algorithm to resolve an issue where mixed-armament vessels experienced a reduction in Rate of Fire. Fix: Resolved an issue where the engine volume was too…
NavalArt update V1.41 - Audiovisual Upgrade
Foreword In Version 1.41, NavalArt undergoes yet another major transformation. In this update, we have developed a brand-new sound system for naval gunnery, redesigned shell trajectories, and introduced ripple firing me…
The Version 1.41 open beta is now available to all players.
Version 1.41 Test Now Live The current beta version provides the following content: New Sound System and Visual Effects designed specifically for naval engagements. Independent Projectile Models assigned based on shell…
[Update Preview] NavalArt V1.41 Preview — Audiovisual Upgrade
The wait is finally over! In the upcoming Early Access Version 1.41, we are introducing a completely revamped sound system, a more stunning weather system, and numerous part improvements! You can visit Bilibili (for the…
NavalArt update V1.4 - Career Framework and Missions Editor
Foreword In version 1.4, NavalArt welcomes its largest update since the 1.0 Carrier version. In this update, we have implemented a large number of optimizations and improved graphical effects. The in-game part count has…
Hotfix 1783
IN-GAME BUILD VERSION 1783 Fixed: An issue where the time setting in Quick Battle did not take effect. Fixed: An issue where colors were lost when duplicating custom parts. Fixed: In the Gallery, the ray tracing rendere…
Hotfix 1781
IN-GAME BUILD VERSION 1781 Fixed an issue in multiplayer mode where excessive particle generation occurred due to timing problems. Fixed a bug in the version 1.4 public beta branch where the starting year of the technol…
1.4Beta Update 1780
IN-GAME BUILD VERSION 1780 General Sky Improvements Improved atmospheric rendering, eliminating visible seams between the horizon and the sky Enhanced atmospheric algorithms for more realistic color representation Adjus…
NavalArt update V1.4 Beta - Parts, optimization, and preview features
Foreword Due to the substantial workload involved in developing the career framework, level configuration, and testing, we have decided to release the official 1.4 update in mid-February. As for the core game updates, t…
The Version 1.4 open beta is now available to all players.
Version 1.4 Test Now Live The first phase of this test is focused on stability testing, with the test content to be updated gradually over time. Some large-scale optimization efforts may introduce stability issues. Ther…
Hotfix 1750
IN-GAME BUILD VERSION 1750 Fixed an issue where Mod parts without materials caused parts to fail to load. Fixed an issue where Mod parts had no weight. Fixed an issue where Presets–Realistic–Rochester did not have an au…
Hotfix 1749
IN-GAME BUILD VERSION 1749 Fixed an issue where battle scenes could not load saves that contained mod turrets. Fixed an issue where n965 Porthole II 10x1 (1.5m) would automatically turn black after being re-selected. Ad…
