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Latest NavalArt updates
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- NavalArt
Hotfix 1887
IN-GAME BUILD VERSION 1887 NEW Added underwater vessel lock-on indicator projecting onto the water surface. Added trajectory reference lines, surface splash indicators, and underwater blast radius visual effects for ant…
Patch notes14 changesFixGameplay - NavalArt
Hotfix 1886
IN-GAME BUILD VERSION 1886 NEW Blueprint Screenshot Quality: Added an option to adjust screenshot resolution/quality in Blueprint Mode. FIXES Fixed an issue in Search/Favorites view where variant parts were not displaye…
Patch notes6 changesFixGameplay - NavalArt
Hotfix 1885
IN-GAME BUILD VERSION 1885 NEW Career Mode Preset Saves: Career Mode levels now support multiple preset ship saves, which can be selected directly from the level selection panel. Ship-based Rewards: Bonus rewards can no…
Event12 changesFixGameplay - NavalArt
Hotfix 1883
IN-GAME BUILD VERSION 1883 Fixes Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle. Fixed a pr…
Patch notes2 changesFixPerformance - NavalArt
NavalArt v1.5 Mid-Month Update: Build 1882
Combat [Adjustment] Damage Model Iteration: Further iterated on the shell explosion damage model, blending features from version 1.5 with version 1.42 and earlier. Non-module component damage is now closer to version 1.…
Patch notes33 changesFixBalance - NavalArt
Mid-Month Playtest 1880
We plan to release a major hotfix for the live build later this week! Due to a significant amount of underlying changes, we have decided to release a beta version in advance for everyone to test and experience. You can…
Patch notes22 changesFixGameplay - NavalArt
Hotfix 1876
IN-GAME BUILD VERSION 1876 Added: Modules damaged underwater will now generate bubble VFX Added: A music player to the campaign level editor for single-player testing (Experimental feature) Added: Surface wave VFX for u…
Patch notes9 changesFixGameplay - NavalArt
NavalArt update V1.5 Shell Rework & Basic Anti-Sub
Foreword Thanks for waiting, Captains and Designers! In NavalArt v1.5, alongside our regular parts updates, we have heavily focused on overhauling and expanding the combat system. In this version, we've made massive cha…
Event84 changes1 numericFix - NavalArt
Beta Version Update 1874
IN-GAME BUILD VERSION 1874 Selected New Content: Added: AI ships will now use depth charge launchers when submarines approach Adjusted: Underwater explosion visual effects Adjusted: The criteria for the overpenetration…
Patch notes10 changesFixGameplay - NavalArt
Beta Version Update 1872
IN-GAME BUILD VERSION 1872 Selected New Content: Added: Underwater velocity decay ballistics for anti-submarine rockets Fixed: Incorrect shell spawn positions for the n160 US Triple 457mm gun Fixed: Material issues on t…
Patch notes8 changesFixGameplay - NavalArt
Beta Version Update 1870
IN-GAME BUILD VERSION 1870 Selected New Content: Added: US 324mm RUR-4A 'Weapon Alpha' ASW Rocket Launcher (Mark 1 ASW Rocket) Fixed: An issue where the maximum damage absorbed by a part could exceed its own HP Fixed: D…
Patch notes12 changesFixGameplay - NavalArt
Beta Version Update 1869
IN-GAME BUILD VERSION 1869 Selected New Content: Added: Raycast detection between the explosion origin and modules. If a heavily armored hull is present within the explosion radius, its armor will now act as armor resis…
Patch notes17 changes1 numericFix - NavalArt
Beta Version Update 1868
IN-GAME BUILD VERSION 1868 Selected New Content: The RBU-6000 anti-submarine rocket launcher is now available Added new parts Added new preset ships and fixed several known bugs Various UI adjustments Added a mechanic w…
Patch notes15 changesGameplayFix - NavalArt
Beta Version Update 1862
IN-GAME BUILD VERSION 1862 Fixed an issue where the hotfix file for the Japanese 356mm41st Year Type w as not pushed/deployed. Damage Value Adjustments The global damage modifier for Artillery HE (High Explosive) shells…
Patch notes4 changesFixBalance - NavalArt
Beta Version Update 1860
IN-GAME BUILD VERSION 1859 Updated new parts. Fixed an issue where naval guns with a caliber below 100mm could not be used properly. Reduced the blast radius of shells. Reduced the blast radius of bombs. Reduced the bla…
Patch notes14 changes1 numericFix - NavalArt
NavalArt Shell Rework Now in Public Testing Phase
IN-GAME BUILD VERSION 1859 Update Highlights: ■ Added several new parts. ■ Shell velocity now decays over flight distance, increasing the difficulty of long-range gunnery engagements. ■ Noticeable shell velocity decay a…
Patch notes26 changesGameplayBalance



