HomeGamesUpdatesPricingMethodology
Steam News26 June 20262mo ago

Beta Version Update 1860

IN-GAME BUILD VERSION 1859 Updated new parts. Fixed an issue where naval guns with a caliber below 100mm could not be used properly. Reduced the blast radius of shells. Reduced the blast radius of bombs.

In this update2

Full notes

Full NavalArt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition8 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedIN-GAME BUILD VERSION 1859Updated new parts.
fixedIN-GAME BUILD VERSION 1859Fixed an issue where naval guns with a caliber below 100mm could not be used properly.
changedIN-GAME BUILD VERSION 1859Reduced the blast radius of shells.
changedIN-GAME BUILD VERSION 1859Reduced the blast radius of bombs.
changedIN-GAME BUILD VERSION 1859Reduced the blast radius of torpedoes.
changedIN-GAME BUILD VERSION 1859Increased armor damage resistance against High Explosive (HE) shells.
the Armor Piercing (AP) modifier10.9the Armor Piercing (AP) modifier decreased, nerf

NavalArt changes

addedUpdated new parts.
fixedFixed an issue where naval guns with a caliber below 100mm could not be used properly.
changedReduced the blast radius of shells.
changedReduced the blast radius of bombs.
changedReduced the blast radius of torpedoes.

IN-GAME BUILD VERSION 1859

  • Updated new parts.

  • Fixed an issue where naval guns with a caliber below 100mm could not be used properly.

  • Reduced the blast radius of shells.

  • Reduced the blast radius of bombs.

  • Reduced the blast radius of torpedoes.

  • Increased armor damage resistance against High Explosive (HE) shells.

  • Slightly increased module HP (health).

  • Reduced the contribution of module HP to the ship's overall HP pool.

  • Adjusted the Armor Piercing (AP) modifier from 1 to 0.9. Certain parts have AP modifiers of 0.7, 0.8, 0.85, and 1.

  • Applied the correct shell weights for Italian weapons.

  • Fixed an issue where heavy HE aerial bombs dealt excessively high damage.

  • Fixed a bug in the Misc tool where penetration data was not displaying after the AP modifier was applied.

  • Fixed a bug in the Misc tool where the extra missile information button was hidden.

  • Fixed an issue where the Japanese 356mm 41st year type gun could not be used.

  • Temporarily rolled back the dedicated velocity decay curves for certain guns to resolve abnormal velocity drop-off issues.

Known Issues:

  • There is an anomaly with the fuses on aircraft Armor Piercing (AP) bombs. Because the fuse activation threshold is currently higher than the bomb's penetration capability, AP bombs essentially act as solid kinetic slugs for now.

  • In certain scenarios, the AI fails to spot targets and fire normally.

Source

Steam News / 26 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.