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Steam News20 July 20261mo ago

Hotfix 1883

IN-GAME BUILD VERSION 1883 Fixes Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle.

In this update1

Full notes

Full NavalArt update

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What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Performance
fixedIN-GAME BUILD VERSION 1883Fixes Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle. Fixed a progression block issue where players could get stuck in Tutorial 2. Fixed an error where the turret base of the Soviet 406mm/50 B-37 Naval Gun (MK-1M Triple Turret / ID: 1387) was not a 24-sided prism.
changedIN-GAME BUILD VERSION 1883Adjustments [Adjustment] Updated the preview turret model in Tutorial 2. [Adjustment] Adjusted the contribution coefficient of module HP to the total HP pool from 0.6 → 0.5. [Adjustment] Lowered the module HP for most open mounts and casemate guns, alleviating the issue where certain small ships were difficult to properly destroy. [Adjustment] Adjusted the damage performance of aerial bombs. [Adjustment] Changed the hit indicator text for torpedoes to [Torpedo Hit] . [Adjustment] Adjusted the trajectory height of depth charge launchers by tweaking gravity values, thereby increasing the maximum depth charge launch elevation angle.

NavalArt changes

fixedFixes Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle. Fixed a progression block issue where players could get stuck in Tutorial 2. Fixed an error where the turret base of the Soviet 406mm/50 B-37 Naval Gun (MK-1M Triple Turret / ID: 1387) was not a 24-sided prism.
changedAdjustments [Adjustment] Updated the preview turret model in Tutorial 2. [Adjustment] Adjusted the contribution coefficient of module HP to the total HP pool from 0.6 → 0.5. [Adjustment] Lowered the module HP for most open mounts and casemate guns, alleviating the issue where certain small ships were difficult to properly destroy. [Adjustment] Adjusted the damage performance of aerial bombs. [Adjustment] Changed the hit indicator text for torpedoes to [Torpedo Hit] . [Adjustment] Adjusted the trajectory height of depth charge launchers by tweaking gravity values, thereby increasing the maximum depth charge launch elevation angle.

IN-GAME BUILD VERSION 1883

  • Fixes

    • Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle.

    • Fixed a progression block issue where players could get stuck in Tutorial 2.

    • Fixed an error where the turret base of the Soviet 406mm/50 B-37 Naval Gun (MK-1M Triple Turret / ID: 1387) was not a 24-sided prism.

  • Adjustments

    • [Adjustment] Updated the preview turret model in Tutorial 2.

    • [Adjustment] Adjusted the contribution coefficient of module HP to the total HP pool from 0.6 → 0.5.

    • [Adjustment] Lowered the module HP for most open mounts and casemate guns, alleviating the issue where certain small ships were difficult to properly destroy.

    • [Adjustment] Adjusted the damage performance of aerial bombs.

    • [Adjustment] Changed the hit indicator text for torpedoes to [Torpedo Hit].

    • [Adjustment] Adjusted the trajectory height of depth charge launchers by tweaking gravity values, thereby increasing the maximum depth charge launch elevation angle.

Source

Steam News / 20 July 2026

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