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Steam News28 July 20261mo ago

Hotfix 1887

IN-GAME BUILD VERSION 1887 NEW Added underwater vessel lock-on indicator projecting onto the water surface.

In this update4

Full notes

Full NavalArt update

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What changed

5 fixes4 additions5 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
  • Compatibility
addedNEWAdded underwater vessel lock-on indicator projecting onto the water surface.
addedNEWAdded trajectory reference lines, surface splash indicators, and underwater blast radius visual effects for anti-submarine weapons.
addedNEWAdded depth readout for locked targets.
addedNEWAdded toggle for depth charge timed fuses (Default Hotkey: Q ).
fixedFIXESFixed depth charge turrets struggling to track the aim point due to targeting instability.
fixedFIXESFixed matching part variants not showing up when searching for base parts.

NavalArt changes

addedAdded underwater vessel lock-on indicator projecting onto the water surface.
addedAdded trajectory reference lines, surface splash indicators, and underwater blast radius visual effects for anti-submarine weapons.
addedAdded depth readout for locked targets.
addedAdded toggle for depth charge timed fuses (Default Hotkey: Q ).
fixedFixed depth charge turrets struggling to track the aim point due to targeting instability.

IN-GAME BUILD VERSION 1887

NEW

  • Added underwater vessel lock-on indicator projecting onto the water surface.

  • Added trajectory reference lines, surface splash indicators, and underwater blast radius visual effects for anti-submarine weapons.

  • Added depth readout for locked targets.

  • Added toggle for depth charge timed fuses (Default Hotkey: Q).

FIXES

  • Fixed depth charge turrets struggling to track the aim point due to targeting instability.

  • Fixed matching part variants not showing up when searching for base parts.

  • Fixed shipyard save-loading panel failing to read preview images, causing subsequent save files to fail to load.

  • Fixed errors occurring when multiplayer lobby player counts exceed 10.

  • Fixed turrets having a 1–2 degree alignment error when approaching target rotation angles.

ADJUSTMENTS

  • AdjustedIncreased depth charge blast radius in shallow waters.
  • AdjustedIncreased low-range anti-submarine weapon range to approximately 2x their historical performance.
  • AdjustedIncreased underwater sink speed multiplier for depth charges to 2x.
  • AdjustedImproved entry velocity drag for depth charges, so kinetic energy bleeds in all directions rather than just horizontally.
  • AdjustedDisabled experimental feature: Detail Enhancement(Beta)

Source

Steam News / 28 July 2026

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