Update archive
Latest MGCM Combat Edition updates
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MGCMCE Ver3.35 Update Notification
@Overall Adjustment Policy Previously, most projectile attacks had their hurtboxes extended forward to prevent them from becoming too powerful. However, this resulted in a situation where projectiles were difficult to c…
The opening theme song, "Col-Cul e-Night," has been released!
Thanks to your support through crowdfunding ( https://camp-fire.jp/projects/840873/ ), MGCM Combat Edition will now have an opening theme! It will premiere tonight, April 25th, at 10 PM, so please enjoy the invitation t…
EVO JAPAN 2026 is just around the corner! Announcement of ver3.30 update.
@Overall - Due to the upcoming EVO JAPAN tournament, adjustments have been limited to those that do not affect battle balance. - New character "Shinji Tamaki" has been implemented. While he can generally be selected by…
Exhibition at a side event at EVO JAPAN 2026!
MGCMCE's side event at EVO JAPAN 2026, held at Tokyo Big Sight, has been scheduled. The event will begin around 10:00 AM on Friday, May 1st. The first half will be a playtest session, followed by a tournament starting a…
MGCMCE 2026 Spring Sale
To celebrate the new implementation of Vivian, MGCMCE will also be holding a special sale on all DLCs except Vivian during the STEAM Spring Sale period from March 20th to March 27th, 2026. This is your chance to get new…
MGCMCE Ver 3.20 Update Notification
@All - Fixed an issue where the cheering continued if the gauge reached 300% when defeating the opponent. - Changed effects and text to display when a Break Fall is successful. Also, adjusted the Break Fall motion. This…
ver3.10 update notification
@Overall - The free release of Mao & Lynx has ended. - In this game, the quick wake-up time and upper-body invincibility granted to 2B from the first frame made it difficult to meaty-attack during wake-up attacks. The r…
New Year! Magicami Full Voice Commemoration Tournament!
To celebrate the full voice acting of MGCMCE, we will be holding a "New Year's Magicami Full Voice Celebration Tournament" on the Magikami Fighting Game Club Discord server at 2026/1/3 21:00! Feel free to join us by cli…
Announcement of the ver3.01 update and STEAM winter sale
@All - Training Mode: The intro can now be skipped. Usable primary debug keys are now displayed. - Fixed the turning motion for all characters. - During the STEAM Winter Sale from December 18th to January 5th, all MGCMC…
MGCMCE ver3.00 major update announcement
@All - Voice acting has been implemented for all characters. - Voice acting has been implemented for the opening and ending themes. - To celebrate the full voice acting, the new DLC characters "Mao & Lynx" will be avail…
Pre-orders for MGCMCE merchandise have begun!
We will be selling the illustration book, acrylic cards, stickers, framed illustrations, and other items offered as rewards for our crowdfunding campaign at BOOTH, under the title "Magicami Fighting Game Club Direct Sal…
[MAZIDOU] MGCMCE Update Latest Content Live Broadcast
Starting at 9:20 PM on Saturday, November 15th, the Magicami Broadcasting Club will be hosting a live broadcast called "How do you like Magica-people? (MAZIDOU)" to announce the latest information on MGCMCE. In addition…
MGCMCE ver2.99 update contents
@All - Hot Spring Stage: The rendering layer of the rock in the foreground left has been changed so that it does not obscure the unique gauges at the bottom of the screen. - Adjustments have been made to improve some ro…
The Nemesis ending illustration has been corrected to the official one.
The Nemesis ending illustration has been corrected to the official one.
MGCMCE ver2.98 Update Contents
@All - Fixed an issue that Iroha Asobe appears more frequently in Arcade Mode. - Added Nemesis as a playable character. *The story completion illustration is WIP. - Changed the requirement for the hidden boss to appear…
MGCMCE ver2.91 Update Contents
@All -Fixed an issue where the cut-in did not display when Nemesis intruded. @Invi -Various Freikugels: Reduced overall frame from 49F to 45F. Changed guaranteed timing of projectile generation from 22F to 18F. @Hoshina…
MGCMCE ver2.90 Update Contents
@All - The common ending has been updated, and you can now see ENVY's new illustration by official illustrator Akoto. The crowdfunding project is also running until July 7th, so please support us. Steam post image - Cha…
Crowdfunding announcement for adding voice and illusts, and "Nemesis" PV
Starting on May 8th, we will begin crowdfunding to add voice and clear illustrations. We appreciate your support. https://camp-fire.jp/projects/840873/preview We've also released a teaser trailer for the new DLC charact…
EVO JAPAN 2025 side event exhibition! & ver2.81 update
The MGCMCE side event exhibit and dates have been decided for EVO JAPAN 2025, to be held at Tokyo Big Sight. The event will start at 10:00 on Friday, May 9th. The first half will be a demo session, with the tournament s…
OST released! & Future additional DLC characters planned
Due to many requests, we have started selling the soundtrack “MGCM katteni Chara-song Existence!” for download on Steam, which was distributed at the Magi Magicami Alumni Reunion held on February 8, 2025. https://store.…
