Update log
Full MGCM Combat Edition update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
@All - Hot Spring Stage: The rendering layer of the rock in the foreground left has been changed so that it does not obscure the unique gauges at the bottom of the screen. - Adjustments have been made to improve some routes of auto-rush combo.
@Iroha - Auto Rush Combo: Route adjusted.
@Kaori - Backward charge inputs are now reset when turning around.
@Seira - Auto Rush Combo: Route adjusted.
@Akisa - Far 5B: Expanded the hitbox forward. Expanded the hurtbox forward. Adjusted knockback. - Black Shot: Expanded the hitbox forward for the first hit. - Black Shot derivative Melty Rain: Expanded the hitbox. - Magi Magical Strategist: Changed the timing at which cancellation from Spreading Darkness can be made to the final hit only. - Magi Spreading Darkness: Changed the timing at which cancellation from Magic Tactician can be made to the final hit only. Changed to ignore down follow-up correction.
@Aka - Beat Break: Fixed a bug that prevented consecutive hits from A attacks. - Magi Air Magic Fire Wind Formation: Fixed an issue where the gauge was not being consumed.
@Marianne - Auto Rush Combo: Route adjusted. - Changed the backward charge input so that it is reset when turning around. - Holy Light Magic: Increased the projectile duration from 1 frame to 10 frames.
@Iko - Auto Rush Combo: Route adjusted.
@Luxuria - Auto Rush Combo: Route adjusted.
@Invi - Auto Rush Combo: Route adjusted. - Demon Magic (Cancel Version): Now hits opponents in the air. Changed to a knockdown slam on airborne hit. - Neid Schneiden: Damage changed from 80 to 70. Knockback adjusted. - Neid Fieger: Damage changed from 80 to 70. Expanded the hurtbox. Startup increased from 11F to 13F. - Sturmflut A: Fixed the issue of preventing consecutive hits from the A attack. Knockback adjusted. - Sturmflut B: Fixed the issue of preventing consecutive hits from the A attack. - Demon Edge A: Damage changed from 50 to 40. Reduced the upward hitbox. Expanded the hurtbox. Changed the attack level to the B attack. Changed to decelerate when moving backward. - Sturm Wind: Changed the guaranteed projectile startup time from 0F to 17F. Added a one-hit limit per combo. - Blitz Granaten: Increased hit stop on airborne hits. Adjusted hit location to within a certain range.
@Superbia - Auto Rush Combo: Route adjusted.
@ENVY - Auto Rush Combo: Route adjusted.
@Oikawa Suguru - Auto Rush Combo: Route adjusted.
@James - Auto Rush Combo: Route adjusted.
@Nemesis - Magi Aerial Delonix Regia: Fixed an issue where it cannot use in a backstep. - Aerial Wrath Blaze: Fixed an issue where it cannot use in a backstep.
Source
