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- Mercenary Brotherhood
Faction Highlight - Greenskins Warband, Ratkin Empire and Duergars Slavers
Faction Highlight - Greenskins Warband, Ratkin Empire and Duergars Slavers This developer diary today is highlighting three early-mid factions you will fight: the Greenskins, Ratkin Empire and the Duergars. Greenskins —…
Store7 changesBalanceWorkshop - Mercenary Brotherhood
Dev Diary - The Sword That Remembers
Dev Diary — The Sword Remembers In most RPGs, loot is a number you wear until you find a bigger number. You pick up the +3 sword, you sell the +2 sword, and you never think about either of them again. Mercenary Brotherh…
Event17 changesGameplayBalance - Mercenary Brotherhood
Dev Diary - Your Don't Pick Your Skills — You Earn Them
Building Your Mercs: The Skills You Earn, Not the Ones You Pick In most RPGs you crack open the skill tree at level 1 and map your whole build before the first fight . With Mercenary Brotherhood your mercenaries earn th…
Store9 changesMapsGameplay - Mercenary Brotherhood
Dev Diary - Mercenaries You Bury and Remember
The Mercenaries You'll Have to Bury In most RPGs, a fallen character is a line item — a portrait that greys out, a slot to refill. Mercenary Brotherhood treats them like people, because by the time they die, they've bec…
Patch notes17 changesUI/audioBalance - Mercenary Brotherhood
Mercenary Brotherhood Dev Diary: Castles
Fighting battles out in the open allows you to focus on positioning, overwhelming enemies and small tactics fighting. For example, ranged units and mages can cause havoc on your company but but you smash through the fro…
Event2 changesMaps - Mercenary Brotherhood
Graphics Overhaul + Vendetta Changes
This was a fairly big change. I originally setup this game as hex based, as I have loved old school hex tactics games. However through play testing and feedback, it was quickly coming apparent that how I designed it was…
Event4 changesGameplayMaps - Mercenary Brotherhood
Mod Support Is Setup
One of the things I've wanted from day one is for Mercenary Brotherhood to be a game people can shape themselves. So much of what makes a tactics RPG feel alive is the breadth of its content — the races you can recruit,…
Announcement3 changesWorkshopUI/audio - Mercenary Brotherhood
Mercenary Brotherhood Dev Diary: Character Growth
The Mercenaries Who Couldn't Have Been Planned In most RPGs, a character is something you build — a class chosen at the start, a skill tree mapped out before you've fired a single arrow, a destination you grind toward.…
Event9 changesGameplayBalance - Mercenary Brotherhood
Mercenary Dossier #2: The Dragolin
The Burning Vanguard Of Your Line In Mercenary Brotherhood, I wanted every race to feel like a tactical tool. The Dragolin is your heavy vanguard. While other units rely on shields and formations, the Dragolin relies on…
Patch notes2 changesBalance - Mercenary Brotherhood
Mercenary Dossier #1: The Minotaur
The Raw Power of the Labyrinth In Mercenary Brotherhood, I wanted every race to feel like a tactical tool. The Minotaur is your sledgehammer. While most units look for openings, the Minotaur creates them. With the highe…
Security2 changesBalance

