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Steam News21 July 202616d ago

Demo Hotfix - July 20 - New free unit image pack, rotating units and much more

This hotfix adds a request for more unit images, in particular ones that are AI driven. I don't shy away that I do have AI images AND I am getting commissioned art to slowly replace them.

Full notes

Full Mercenary Brotherhood update

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What changed

3 fixes3 additions15 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
  • Maps
fixedThis hotfix adds a request for more unit images, in particular ones that are AI driven. I don't shy away that I do have AI images AND I am getting commissioned art to slowly replace them. However in the mean time I added capability to add in unit packs where they are folders of free commercial use unit images, if you want, to change your unit images. This set comes from ddant1100 and they have a great style to them.
addedThis also adds many other things, like rotating units in battle, many tweaks to the later game (like relics and giants), making the market make more sense, etc. Also, you will find much more loot and double chance for magic items at lower levels. The chance for loot and magic items increases at higher levels
changedGameplay
addedVendettas can now be permanently killed in their bases. You can unlock where their base is by killing others of their faction. Once you kill enough you will know what base they are at. Warning, these are tough fights.
changedBalance
changedThe vendetta survival chance outside bases is lowered from 50% to be about 10%-30% (based on company level) but every time it survives, its survival rate cuts in half

Mercenary Brotherhood changes

fixedThis hotfix adds a request for more unit images, in particular ones that are AI driven. I don't shy away that I do have AI images AND I am getting commissioned art to slowly replace them. However in the mean time I added capability to add in unit packs where they are folders of free commercial use unit images, if you want, to change your unit images. This set comes from ddant1100 and they have a great style to them.
addedThis also adds many other things, like rotating units in battle, many tweaks to the later game (like relics and giants), making the market make more sense, etc. Also, you will find much more loot and double chance for magic items at lower levels. The chance for loot and magic items increases at higher levels
changedGameplay
addedVendettas can now be permanently killed in their bases. You can unlock where their base is by killing others of their faction. Once you kill enough you will know what base they are at. Warning, these are tough fights.
changedBalance

This hotfix adds a request for more unit images, in particular ones that are AI driven. I don't shy away that I do have AI images AND I am getting commissioned art to slowly replace them. However in the mean time I added capability to add in unit packs where they are folders of free commercial use unit images, if you want, to change your unit images. This set comes from ddant1100 and they have a great style to them.

This also adds many other things, like rotating units in battle, many tweaks to the later game (like relics and giants), making the market make more sense, etc. Also, you will find much more loot and double chance for magic items at lower levels. The chance for loot and magic items increases at higher levels

Finally, the company level, which is the game for better loot and higher tier levels, is automatically triggered once you reach it. Some players were missing that they could level up their company which was leading to them overpowering the level they were at.

Tip: - Did I mention how trading is a great way to make money in the early game. Seriously, try it.

Graphics

  • Ability to change individual unit images to be from free for commercial use image packs. Right now the first one is a great one from ddant1100 with over 100 images.

  • Setting framework to allow full reskin of all images using a wider image pack

  • Goblin wolfrider images slightly bigger

Gameplay

  • Vendettas can now be permanently killed in their bases. You can unlock where their base is by killing others of their faction. Once you kill enough you will know what base they are at. Warning, these are tough fights.

Balance

  • Company levels automatically increase. This is to prevent people from missing that they leveled up their company and then they get way too overpowered

  • The vendetta survival chance outside bases is lowered from 50% to be about 10%-30% (based on company level) but every time it survives, its survival rate cuts in half

  • Doubled the chance for equipment loot to drop and increased chance for magical loot to drop, especially lower levels

  • Enchanted bolt changed to an active ability

  • Increased stats for enemies fought in company level 2+. Higher ranked enemies have a higher increase in stats

  • Slightly lowered goblin wolfrider armor

Fixes

  • Company role picker was capped at showing 9 units. Now it will allow you to scroll through all your units

  • Giants no longer have two boulder throws

  • Monster Lairs now have monsters, not random factions

  • Bandit tolls and poachers cache now use correct encounter tables

  • Some items from points of interest were not equippable or visible in the stash

  • Relic items now start with the same starting abilities as other items of that type

  • Damage prediction number correctly shows the right number for heavily armored units (before it was showing too low damage)

  • HP and fatigue bars not the same order on top and bottom

  • Casting spells in one magic discipline shouldn't unlock ability to learn another magic discipline

  • Fixed how quickly heal over time abilities worked

  • Fixed buildings in burnt hamlet to only have 2 doors max

Usability/UI

  • Now displaying your current gold at Inn, Shadow Broker, Arcane Training and Scrying Chamber

  • At markets now it doesn't show the % of demand (which is confusing) it actually says if a good is cheap, average or expensive prices and removed the demand bars (which were even more confusing)

  • Shift+ right click will allow you to rotate your current unit

  • All fatigue effects summarized as one line in character sheet

  • Tweak look of awakening screen

Performance

  • Minor performance tweak in battles and world map due to logging tweaks

Source

Steam News / 21 July 2026

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