Update history
Latest Mercenary Brotherhood updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Mercenary Brotherhood
Demo Recap + Moving Towards October Early Access Launch
Demo Recap Early July I launched the demo and it went far better than I was expecting. Response was overall quite positive and now I am getting more wishlists in a day than I used to get in 2-3 weeks. Not earth shatteri…
Event9 changesFixPerformance - Mercenary Brotherhood
Demo Hotfix - July 12 - New art, damage prediction, quest compass and more
This hotfix is a larger one as it adds new commissioned art for the village settlements (more coming soon), as well as focuses on feedback from users, such as needing a quest compass, being able to see the damage impact…
Event24 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 10 - Quality of life and usability changes
This hotfix is mainly to add many different quality of life and usability changes. For example, changes adding a fatigue bar above the HP bar, allowing you to navigate the world faster by holding shift key, cooldown pip…
Announcement11 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 9 - Camping + minor fixes
This hotfix is mainly to add camping (rest until heal) on the world map. It also addresses a few uncommon minor issues. Tip: Bandits and Ferals Gnolls are the toughest early game enemies. If you are finding it too hard,…
Announcement8 changesFixMaps - Mercenary Brotherhood
Demo Hotfix - July 8 Part 2- Replacing AI art and usability changes
A large part of this hotfix is to finally start replacing some of the AI art. I hired Alan Rad, a very talented artist, to replace my Steam capsule art. For those unaware, as a solo developer I used AI to generate about…
Announcement11 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 7 - Usability + Quality of Life changes
This hotfix is mainly to add some usability and quality of life changes. Part it to explain hidden mechanics, such as to hit or what different races do, or add extra hotkeys, or make it easier to find information on the…
Announcement11 changesFixBalance - Mercenary Brotherhood
Dev Diary - Enemies that evolve, form grudges and lead armies
Four Ways the Enemies Comes for You In many games, enemy difficulty often boils down to normal enemy and boss. Once you start steam rolling the normal enemies, all you need to worry about is the boss. I wanted to take a…
Security10 changesBalanceMaps - Mercenary Brotherhood
Demo Hotfix - July 6 Part 2 - Disappearing spell + harder elites
This hotfix fixes two issues with abilities, one of them quite annoying. Also it adds a tab to see hidden stats and finally it makes elites, champions and bosses a lot harder and more interesting. Tip: Did you know your…
Announcement6 changesFixGameplay - Mercenary Brotherhood
Demo Hotfix - July 6 - Specialist fixes, UI tweaks and usability changes
This hotfix is focuses on a couple issues related to magic & hybrid specializations as well as some usability tweaks. Tip: Join the discord to provide more direct feedback or ask questions how something works. Stability…
Announcement9 changesFixGameplay - Mercenary Brotherhood
Demo Hotfix - July 5 part 2 - Fixes, UI tweaks and usability changes
This hotfix is again driven a lot by user feedback. For the most part there have been few bugs (which is great) and it is mainly usability or UI tweaks. Tip: Don't edit the save game file. Some people have and if/when t…
Announcement13 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 5 - Fixes, UI tweaks and new world events
This hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs. Also, I am slowly adding in new features into this version that will ultimately make there way into…
Event11 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 4 part 2 - Fixes, optimizations and rerolling units
Another demo hotfix today addressing a rare stability issue, improvement to performance on the battle map, buffing vendettas for stronger companies and added ability to reroll units when starting a company. Tip: If you…
Announcement8 changesFixMaps - Mercenary Brotherhood
Hotfix - July 4 - Fixes and optimizations
Hey everyone, The Mercenary Brotherhood demo is now live. A few new fixes with the new hotfix to it today, mainly related to tweaks to the UI, better user information and getting started tips. Tip: Make sure to check ou…
Store8 changesFixUI/audio - Mercenary Brotherhood
Demo Released Today
Well after too long, the official demo is finally here. Download it today. What it is The first 20% of the full game. This allows you to play as any of the starting scenarios and explore the full world. The characters a…
Announcement3 changesGameplayMaps - Mercenary Brotherhood
Faction Highlight - Greenskins Warband, Ratkin Empire and Duergars Slavers
Faction Highlight - Greenskins Warband, Ratkin Empire and Duergars Slavers This developer diary today is highlighting three early-mid factions you will fight: the Greenskins, Ratkin Empire and the Duergars. Greenskins —…
Store7 changesBalanceWorkshop - Mercenary Brotherhood
Dev Diary - The Sword That Remembers
Dev Diary — The Sword Remembers In most RPGs, loot is a number you wear until you find a bigger number. You pick up the +3 sword, you sell the +2 sword, and you never think about either of them again. Mercenary Brotherh…
Event17 changesGameplayBalance

