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Steam News5 July 20261mo ago

Demo Hotfix - July 5 - Fixes, UI tweaks and new world events

This hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs.

Full notes

Full Mercenary Brotherhood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions7 changes0 removals
  • Events
  • Fixes
  • UI and audio
  • Gameplay
  • Maps
fixedThis hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs. Also, I am slowly adding in new features into this version that will ultimately make there way into the full game, such as more world events.
changedIf you play the demo for a short time and just think "this really isn't for me because of ____" use the in game feedback to let me know why. Some rough parts might be ones others are experiencing that may be easy to fix for everyone.
changedChanging a unit portrait should now only affect the unit you change and not all units with same portrait
changedUI
changedTweak the stairs going down so the top corner isn't sometimes cut off
changedTweak to hover over for stats to omit weapons skills that don't apply

Mercenary Brotherhood changes

fixedThis hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs. Also, I am slowly adding in new features into this version that will ultimately make there way into the full game, such as more world events.
changedIf you play the demo for a short time and just think "this really isn't for me because of ____" use the in game feedback to let me know why. Some rough parts might be ones others are experiencing that may be easy to fix for everyone.
changedChanging a unit portrait should now only affect the unit you change and not all units with same portrait
changedUI
changedTweak the stairs going down so the top corner isn't sometimes cut off

This hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs. Also, I am slowly adding in new features into this version that will ultimately make there way into the full game, such as more world events.

Tip:

If you play the demo for a short time and just think "this really isn't for me because of ____" use the in game feedback to let me know why. Some rough parts might be ones others are experiencing that may be easy to fix for everyone.

Fixes

  • Break the siege was not completing properly.

  • Changing a unit portrait should now only affect the unit you change and not all units with same portrait

UI

  • Cleaned up the Battle Victory screen

  • After using an ability in battle the camera shouldn't jump until the animation is done

  • Tweak the stairs going down so the top corner isn't sometimes cut off

  • Tweak to hover over for stats to omit weapons skills that don't apply

Battle maps

  • New battle map to defend a wall when a town or fort is attacked.

AI

  • Fixed rare case where enemy is stuck on a hilltop

Gameplay

  • Adventurer bands wander the lands and fight enemies. They are persistent, gain/lose members in fights. You can hire them or help them in battles

  • Warlord musters. New harder random encounters. Factions can spawn a warlord that absorbs other warbands from its side and it grows in size. As it grows it will start hunter patrols and ultimately attacking settlement is very large battles you can help with.

Source

Steam News / 5 July 2026

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