Full notes
Full Mercenary Brotherhood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Mercenary Brotherhood changes
This hotfix is mainly to add camping (rest until heal) on the world map. It also addresses a few uncommon minor issues. Tip:
Bandits and Ferals Gnolls are the toughest early game enemies. If you are finding it too hard, avoid them off the start until you level up and have better equipment.
Gameplay
Added a camp until fully healed button to world map. Rest feature only, not full camp setup.
Fixes
Fix gnolls ability to do an opportunity strike from too far away
Units should be layered on top of the barricade images not under it
Opportunity strikes should not occur if enemies standing 2+ levels higher or lower
Fix for hover over to hit image of the units not always showing
Fix for a rare issue with world map rendering issue showing some dark squares
Usability
Tweaked some points of interest button text to not overflow button
Bridges should not appear over 1 tile lakes. New game only
Extend length over bridges to cover the entire water
Source
Changelog.gg summarizes and formats this update. How we read updates.
