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Latest Lords of Solgrund updates
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- Lords of Solgrund
Moving on to a new project
Thank you to everyone who bought and played Lords of Solgrund! There will no longer be any major patches or changes (bug fixing will still be done), as few months ago I have started working on a sequel. Originally I was…
Announcement2 changesGameplay - Lords of Solgrund
Patch 1.03
\Bug Fixes\ \\ Fixed soldiers going inside the towers/castles instead of attacking them\ Fixed soldiers instantly going back inside the tower/castle when they are ordered out\
Announcement1 changeFix - Lords of Solgrund
Patch 1.101
Bug Fixes Fixed units forgetting their destination when getting attacked by enemies Enemy gates are now automatically attacked on the way Fixed the allied villages in the 'Impregnable Fortress' mission not being enemies…
Patch notes3 changesFix - Lords of Solgrund
Patch 1.100
General Changes Added a new campaign, 'Heir to the West' in which the player takes the perspective of Albrecht Godefroy of Vesenia Gameplay Changes Reduced Thunder's cooldown to 60 from 100 but increased mana cost from…
Patch notes5 changes1 numericFix - Lords of Solgrund
Patch 1.005
Bug Fixes One of the player armies in 'Amongst the Mountain Peaks' is now properly removed Fixed the blue player not being able to be defeated in 'To the North's Rescue' Fixed a bug that caused the second scenario not t…
Patch notes3 changesFixGameplay - Lords of Solgrund
Patch 1.004
General Changes Added the French language! (translated by Ashalmimilka on discord) Gameplay Changes Caravan mules can now be controlled by the player and do not require a rally point Removed every instance of "Dont have…
Patch notes9 changesFixGameplay - Lords of Solgrund
Patch 1.003
AI Improvements Builds more towers and more houses (which should make them be able to train more soldiers and more defenses) Activates festival on the square if satisfaction is too low Tweaked the AI's build orders to m…
Patch notes11 changesFixMaps - Lords of Solgrund
Patch 1.002
Bug Fixes Beds are properly updated when a house is destroyed Fixed having a permanent debuff from damaged houses whenever a building is demolished Fixed civilians being born going into the negatives and reversing
Patch notes3 changesFixGameplay - Lords of Solgrund
Patch 1.001
Gameplay Changes Changed the first quest on the 3rd tutorial mission to be "Have 15 or more satisfaction and 50 population" Mules no longer waste their carried resources if the storehouse is full Bug Fixes Fixed the mul…
Patch notes6 changesFixGameplay - Lords of Solgrund
Patch 1.00
(Campaign and editor will be available on the 29th of November) General Changes Team colors can be changed in the lobby AI Improvements No longer builds houses ad infinitum Gameplay Changes Added team traits to each cul…
Store17 changesFixGameplay - Lords of Solgrund
Pre-release Update
General Changes Added combat stats to unit descriptions Added coins per minute description when hovering over coins at the top of the screen Added a satisfaction breakdown description when hovering over the satisfaction…
Patch notes41 changes1 numericFix - Lords of Solgrund
Patch 0.105
General Changes Replaced the concept of characters with civilizations as it is better fitting Hovering over a lake shows the player how many fish there are left Gameplay Changes Barracks converts carriers into soldiers…
Patch notes25 changesFixGameplay - Lords of Solgrund
Patch 0.104
General Changes Added option to turn VSync on/off (on by default) Reordered resolution list and added a couple of new options Removed weather/disaster difficulty setting from lobby Removed start neutral setting from lob…
Patch notes33 changes1 numericFix - Lords of Solgrund
Patch 0.103
General Changes Downloading maps when joining a lobby now saves them for later so they don't have to be re-downloaded Gameplay Changes Ammo maker is now 2x4 instead of 3x4 Added wolf (hostile creature) Added crab (critt…
Patch notes14 changesFixMaps - Lords of Solgrund
Patch v0.102
General Changes Special cursor appears when holding shift while commanding units to move to indicate retreat Improved loading times when starting a game Gameplay Changes When using an ability or casting a spell, all sel…
Patch notes14 changesFixGameplay - Lords of Solgrund
Patch v0.101
General Changes Added new resolution options (2560x1440, 1650x1050) Gameplay Changes Instead of picking what type of magic the player has in the menu, now it is 4 researches of which one can be picked ingame Bowmen & Cr…
Patch notes20 changes2 numericFix

