In this update4
Full notes
Full Lords of Solgrund update
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What changed
- Maps
- Gameplay
- Balance
- Fixes
Lords of Solgrund changes
General Changes
Downloading maps when joining a lobby now saves them for later so they don't have to be re-downloaded
Gameplay Changes
Ammo maker is now 2x4 instead of 3x4
Added wolf (hostile creature)
Added crab (critter)
Added sea shells (doodad)
Starvation and Severe Disease are now twice as likely to kill at 1 HP
A text notification appears when a civilian dies of starvation or disease
Bug Fixes
Houses now properly devolve when lacking luxuries
Distributor no longer gets stuck inside houses when delivering
Fixed a bug where all distributors would stop working if a house has been demolished
Fixed diseases and town fires not appearing at all
The player is no longer able to control other players buildings, such as training units or changing the town square
The fleshworks can now be properly built again when researching death magic
Graphics Changes
Updated Ammo maker's building sprite
Added Puppet theatre's worker animation
Added the Jester's and Hangman's protest animations
Re-designed the bard school (now called music school)
Source
Changelog.gg summarizes and formats this update. How we read updates.
