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Steam News21 November 20241y ago

Patch 1.00

(Campaign and editor will be available on the 29th of November) General Changes Team colors can be changed in the lobby AI Improvements No longer builds houses ad infinitum Gameplay Changes Added team traits to each cul

In this update5

Full notes

Full Lords of Solgrund update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions5 changes3 removals
  • Gameplay
  • Workshop
  • Maps
  • Store
  • Fixes
  • UI and audio
changedGeneral ChangesTeam colors can be changed in the lobby
removedAI ImprovementsNo longer builds houses ad infinitum
addedGameplay ChangesAdded team traits to each culture (applied to allies only if diplomacy is disabled)
changedGameplay ChangesAll houses now house 12 units instead of 10/12/14/16 depending on level
changedGameplay ChangesAmmo workshop is now 3x3 and its graphics are updated appropriately
changedGameplay ChangesWeaving mill is now 3x3 and its graphics are updated appropriately

Lords of Solgrund changes

changedTeam colors can be changed in the lobby
removedNo longer builds houses ad infinitum
addedAdded team traits to each culture (applied to allies only if diplomacy is disabled)
changedAll houses now house 12 units instead of 10/12/14/16 depending on level
changedAmmo workshop is now 3x3 and its graphics are updated appropriately

(Campaign and editor will be available on the 29th of November)

General Changes

  • Team colors can be changed in the lobby

AI Improvements

  • No longer builds houses ad infinitum

Gameplay Changes

  • Added team traits to each culture (applied to allies only if diplomacy is disabled)

  • All houses now house 12 units instead of 10/12/14/16 depending on level

  • Ammo workshop is now 3x3 and its graphics are updated appropriately

  • Weaving mill is now 3x3 and its graphics are updated appropriately

  • Weather probabilities now depend on the map

  • Added new weather to some maps: Snowfall

  • Civilian units no longer attack

  • Corpse cart no longer trainable and does nothing (is purely cosmetic for editor purposes)

Bug Fixes

  • Solved the "home office" bug where workers would work from home and make trees/crops dissapear

  • Town square now properly counts as road

  • Fixed incorrect numbers in the count of units a player has

  • Fixed bottom of marketplace showing through fog of war

  • Fixed desync on casting spells

Graphics Changes

  • Added all missing animations and graphics to Ammo workshop

  • Added missing horse and gold ingot carry animations for serfs

  • Added sfx to buildings with none and changed obnoxious sfx for windmill

  • Added missing attack sfx to some units that were missing it

Source

Steam News / 21 November 2024

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