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Steam News13 June 20233y ago

Patch v0.101

General Changes Added new resolution options (2560x1440, 1650x1050) Gameplay Changes Instead of picking what type of magic the player has in the menu, now it is 4 researches of which one can be picked ingame Bowmen & Cr

In this update5

Full notes

Full Lords of Solgrund update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions8 changes4 removals
  • Gameplay
  • Maps
  • Fixes
  • Server
  • Workshop
addedGeneral ChangesAdded new resolution options (2560x1440, 1650x1050)
changedGameplay ChangesInstead of picking what type of magic the player has in the menu, now it is 4 researches of which one can be picked ingame
removedGameplay ChangesBowmen & Crossbowmen have their melee attack removed, with minimum range set to 3
changedGameplay ChangesBowmen & Crossbowmen have their ranged attack increased from 50/90 to 75/115
changedGameplay ChangesBowmen & Crossbowmen have their morale attack increased from 15/25 to 20/35
changedGameplay ChangesMages now use mana as ammo for their basic attack (1 point per shot)
Bowmen & Crossbowmen have their ranged attack50/9075/115Bowmen & Crossbowmen have their ranged attack increased, buffBowmen & Crossbowmen have their morale attack15/2520/35Bowmen & Crossbowmen have their morale attack increased, buff

Lords of Solgrund changes

addedAdded new resolution options (2560x1440, 1650x1050)
changedInstead of picking what type of magic the player has in the menu, now it is 4 researches of which one can be picked ingame
removedBowmen & Crossbowmen have their melee attack removed, with minimum range set to 3
changedBowmen & Crossbowmen have their ranged attack increased from 50/90 to 75/115
changedBowmen & Crossbowmen have their morale attack increased from 15/25 to 20/35

General Changes

  • Added new resolution options (2560x1440, 1650x1050)

Gameplay Changes

  • Instead of picking what type of magic the player has in the menu, now it is 4 researches of which one can be picked ingame

  • Bowmen & Crossbowmen have their melee attack removed, with minimum range set to 3

  • Bowmen & Crossbowmen have their ranged attack increased from 50/90 to 75/115

  • Bowmen & Crossbowmen have their morale attack increased from 15/25 to 20/35

  • Mages now use mana as ammo for their basic attack (1 point per shot)

  • Peasants are no longer trainable

  • Gallows functionality of disabling thieves and bandits transferred to Dungeons

  • Added Bard School (entertainment counterpart to Dungeons), which can train the Troubadour

  • Added Puppet Theatre (entertainment to Pillory)

  • Removed declaration of war timer

Bug Fixes

  • Part in hint in tutorial mission 1 about "special building placement" removed

  • Fixed all buildings and units previously disabled being enabled when saving and loading a map

  • Fixed the Campaign narration window being outside of screen on certain resolutions

  • Fixed farmers & woodcutters not being able to plant seeds in some cases when loading a saved game

  • Changing square modes now works properly in multiplayer

  • Fixed another player being able to release soldiers from a garrison of other players in multiplayer

Graphics Changes

  • Added 4x8 and 8x4 mountain sprites for more variety

  • Updated mirrored graphics of the inn

KNOWN ISSUES

  • Siege Workshop is missing graphics

  • Downloading maps and saved games takes far too long

Source

Steam News / 13 June 2023

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