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Steam News12 May 20233y ago

Patch 0.100

General Changes New campaign screen with visuals, where the player is able to select which mission to play Player is now notified when they try to release the last soldier in a garrison Added "ESC" hotkeys to several "b

In this update4

Full notes

Full Lords of Solgrund update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes10 additions13 changes4 removals
  • Gameplay
  • UI and audio
  • Maps
  • Store
  • Workshop
  • Fixes
addedGeneral ChangesNew campaign screen with visuals, where the player is able to select which mission to play
addedGeneral ChangesAdded "ESC" hotkeys to several "back" and "no" options throghout the game
changedGeneral ChangesPlayer is now asked "yes" or "no" before pressing the "quit game" button to avoid accidents
changedGameplay ChangesMine split and replaced with 3 buildings; Iron Miner's Tent, Gold Miner's Tent and Crystal Miner's Tent
changedGameplay ChangesOres instead of being inside mountains, now occur on the map in the form of mineable rocks (same way that stone is)
removedGameplay ChangesFood Shop, Clothes Shop, Furniture Shop and Jewelry Shop removed and merged into Peddler's Office

Lords of Solgrund changes

addedNew campaign screen with visuals, where the player is able to select which mission to play
addedAdded "ESC" hotkeys to several "back" and "no" options throghout the game
changedPlayer is now asked "yes" or "no" before pressing the "quit game" button to avoid accidents
changedMine split and replaced with 3 buildings; Iron Miner's Tent, Gold Miner's Tent and Crystal Miner's Tent
changedOres instead of being inside mountains, now occur on the map in the form of mineable rocks (same way that stone is)

General Changes

  • New campaign screen with visuals, where the player is able to select which mission to play

  • Player is now notified when they try to release the last soldier in a garrison

  • Added "ESC" hotkeys to several "back" and "no" options throghout the game

  • Player is now asked "yes" or "no" before pressing the "quit game" button to avoid accidents

Gameplay Changes

  • Mine split and replaced with 3 buildings; Iron Miner's Tent, Gold Miner's Tent and Crystal Miner's Tent

  • Ores instead of being inside mountains, now occur on the map in the form of mineable rocks (same way that stone is)

  • Food Shop, Clothes Shop, Furniture Shop and Jewelry Shop removed and merged into Peddler's Office

  • The peddler's office unlike shops has no static range, but instead requires a worker

  • Serfs and other civilians no longer need to go back to their houses to feed or replenish luxuries, the peddler brings them to the house instead

  • Town square returned, now with 3 different functions (markets, festival, gallows)

  • Gallows and Jester Camp removed (now part of town square's actions)

  • Unlock global market research removed (now part of town square's actions)

  • All buildings that have an area of work now show the radius on placement

  • Destination area in tutorial chapter 2 is now revealed at start

  • Clicking the switch formation buttons causes the currently selected units to update their positions

  • Added Fletcher's Workshop back to the game

  • Added ammo back to the game (which ranged units require to shoot)

  • Spellcasters cost jewelry instead of gold ingots

Bug Fixes

  • Fixed archers not being able to fire in tutorial chapter 2

  • Fixed flaming arrows not dealing any damage to spider nests and plants

  • Clothes' shop is now required to build in tutorial chapter 1

  • Carrier number in statistics gets properly updated when they change owners

  • Added missing text to end game box (Victory!/Defeat)

  • Updated the demo menu UI to match the standard version

  • Civilians will not be created for players without a castle

  • Fixed "team chat" and "all chat" being properly displayed when holding shift

  • Fixed restarting in any campaign mission setting the player back to 1st mission

  • Fixed "Victory" and "Defeat" messages being swapped

Graphics Changes

  • Changed flaming arrows graphics to be clearer

  • Added new graphics for Peddler's Office and Iron, Gold and Crystal mines

  • Added missing text for several UI descriptions

  • Added missing graphics for chestnuts, omelletes and crystals (including carry animations for serfs)

  • Added missing graphics for eggs and omelettes in Chef's Kitchen

  • Updated several building and unit icons

  • Added missing hangman graphics (in hanging cage and pillory) and icon

Source

Steam News / 12 May 2023

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