In this update3
Full notes
Full Lords of Solgrund update
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What changed
- Gameplay
- Maps
- Fixes
Lords of Solgrund changes
AI Improvements
Builds more towers and more houses (which should make them be able to train more soldiers and more defenses)
Activates festival on the square if satisfaction is too low
Tweaked the AI's build orders to make them more reliable in not dying to nature
Gameplay Changes
Carriers now prioritize construction over delivery more
Added signposts to the maps Snowy Tundra, Great Oases and Ruined City
Added food to the caravans instead of the storehouse in the mission 'Righteous Retribution'
Bug Fixes
Fixed mages not being trainable
Removed instances of 'Feather' resource in Fletchery's description
Fixed enemy player in the 'Seeds of Corruption' not attacking
Hagen in mission 'Weeding out the Weasel' now attacks the enemy
Mission 'Amongst the Mountain Peaks' now has its main objective visible
When houses change players they now properly register new beds
Fixed the rebellion not triggering in mission 'Impregnable Fortress'
Mage Academy no longer intakes jewelry (as it's no longer required for mages)
Source
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