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Latest Junebug vs. Evil updates
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- Junebug vs. Evil
Dev Update - Multiplayer
Hi all! It's been a minute on the development news side of things! Sorry for the length between this update and the last, I won't go into solo developer struggles as I want to focus on the cool progress I've been making…
Patch notes3 changesCompatibilityServer - Junebug vs. Evil
Update 0.5.1 - Katanas and Other Melee Goodness
Patch notes Added a Katana melee weapon! Enemies can be hit much faster. - This buffs fast firing weapons but prevents non-piercing bullets from piercing anyway due to enemies having a lengthy "invincibility state" afte…
Patch notes6 changes2 numericFix - Junebug vs. Evil
Carnival Carnage!
Happy Halloween! Changes New Map: Dead Festival Melee attack overhaul Rebalanced melee weapons for melee attack overhaul New Perk: Melee Damage New Song: Boomstick Bop New Clown Zombie Updated Zombees Particles to look…
Patch notes14 changesFixMaps - Junebug vs. Evil
Hiatus Over!
Howdy, all It’s been over a year since the last update. I won’t dive into the personal details, but I'll say that as a part-time solo developer, life does get in the way for better or worse. Regardless, I will happily a…
Announcement3 changesGameplayMaps - Junebug vs. Evil
Better, Stronger, Scarier Enemies
This update is pretty major and one that I've been working on for the last several months. I don't want to spoil too much in the notes. I'll probably be working on boss fights next as a buddy-update to this one. New ene…
Event21 changesFixGameplay - Junebug vs. Evil
March Update!
Just a small update this time! While I'm still working on multiplayer, I wanted to get this update out. Enjoy! Cool Things: Replaced the dash with teleport for spirits and shades Changed shades to be ranged enemies inst…
Announcement4 changesFixGameplay - Junebug vs. Evil
High Scores!
Changed "died on night X" to "died on wave X" in the game over screen Added Steam Name to Endless Mode Lobby in preparation for multiplayer Added high scores to Endless Mode Lobby! Set skull totem spawning to be more gr…
Announcement4 changesGameplay - Junebug vs. Evil
Endless Mode Improvements!
New wave logic: enemies killed instead of by time Enemies will be wiped between waves Added more time between waves Challenge waves now drop special loot boxes :) New weather event: Fog! Night and Day level modifiers ar…
Event7 changesFixGameplay - Junebug vs. Evil
Character Customization!
Update 0.3 adds character customization for Junebug. This change, along with the new Endless Mode lobby menu, sets the foundation for upcoming additions including new cosmetics, characters, maps, and (crossing fingers)…
Announcement2 changesMapsGameplay - Junebug vs. Evil
Update 0.2.3
The Good Stuff: Changed the term 'upgrades' into 'perks' for clarity Perks now only cost 5 scrap and go up in price together New perk: item damage New loot box: scrap boxes Added a bullet hit sound (I thought this was a…
Announcement2 changesFixBalance - Junebug vs. Evil
Update 0.2.2: New Items!
Build a stronghold right there on the front lawn with the latest update! Items are now split into offensive (throwables) and defensive * New item: Pipe Bomb: Attracts enemies when thrown * New item: Barricade: Slows and…
Announcement1 changeBalance - Junebug vs. Evil
Update 0.2.1
Update 0.2.1 Fixed a bug where enemies have INSANE health in Blood Moons Added a radial menu for items Balanced the 'sun damage' at the end of waves and made them not sun-themed Updated the look of ghosts! Added new sou…
Store6 changesFixBalance - Junebug vs. Evil
Update 0.2
UPDATE 0.2 New Junebug model and animations * Scrap count shows on pick-up * New camera and aiming systems * New shop layout * Upgrades can now be purchased * New shooting logic and bullet FX * Added reloading * Skull T…
Patch notes1 changeFixBalance - Junebug vs. Evil
Patch 0.1.4
Six New Zombie models Zombies now have a dash ability New Zombie Variant! Soldier Zombie New Zombie Variant! Exploder Zombie Major AI tweaks Spawning logic changes Doubled enemy max count! New Zombie models and visuals…
Announcement7 changesFixGameplay - Junebug vs. Evil
Update 0.1.3 | Halloween Update!
Added Settings menu to the pause menu with sensitivity and music volume presets New enemy: Shade. A new type of ghost that teleports Picking up scrap automatically charges the generator a little bit The Skull Totem's at…
Event11 changesGameplayStore - Junebug vs. Evil
Patch 0.1.2
Three new ambient effects that change nightly, fireflies, rain, and wind. This is a precursor to having different types of waves each night. Nerfed scrap drops from enemies, loot boxes, and totems. Laundry Machine scene…
Announcement9 changesGameplayMaps



