Full notes
Full Junebug vs. Evil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- Gameplay
changedChanged "died on night X" to "died on wave X" in the game over screen
addedAdded Steam Name to Endless Mode Lobby in preparation for multiplayer
addedAdded high scores to Endless Mode Lobby!
changedSet skull totem spawning to be more gradual but increased the cap and lowered the range of missiles
Changed "died on night X" to "died on wave X" in the game over screen
Added Steam Name to Endless Mode Lobby in preparation for multiplayer
Added high scores to Endless Mode Lobby!
Set skull totem spawning to be more gradual but increased the cap and lowered the range of missiles
Made fog slightly more uncommon
Balancing
Source
Changelog.gg summarizes and formats this update. How we read updates.
