Full notes
Full Junebug vs. Evil update
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What changed
- Store
UPDATE 0.2
New Junebug model and animations * Scrap count shows on pick-up * New camera and aiming systems * New shop layout * Upgrades can now be purchased * New shooting logic and bullet FX * Added reloading * Skull Totems now fire an overhead homing projectile instead of the red AOE spell. * Removed Starter Totem * Removed Generator and tied respawning to scrap count * Changed the starter Loot Box placement and increased the payout when broken * Removed tutorial messages. Note: With changes to the Skull Totems and the starter Loot Box, the functionality is straightforward for first-time players * Bullet damage displayed as floating text on hit * Enemies now spawn by treeline * Updated explosion visuals * Balanced fire damage * Balanced weapons * Balanced enemies * UI updates * Environment visual updates * Fixed Bug with Shades' material
New weapons!
SMG * Minigun * Burst Rifle * Flamethrower! * Sawed-off * Crossbow
Source
Changelog.gg summarizes and formats this update. How we read updates.
