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Steam News12 July 20232y ago

Better, Stronger, Scarier Enemies

This update is pretty major and one that I've been working on for the last several months. I don't want to spoil too much in the notes. I'll probably be working on boss fights next as a buddy-update to this one.

Full notes

Full Junebug vs. Evil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix15 additions7 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Performance
addedNew enemies may be created in the future!
changedGhoul: reworked
addedSlimegeist: new ghost-themed special enemy!
addedNew Challenge Waves:
changedChanged the name on a few and updated descriptions seen when wave starts
addedNew: bee-themed challenge wave

Junebug vs. Evil changes

addedNew enemies may be created in the future!
changedGhoul: reworked
addedSlimegeist: new ghost-themed special enemy!
addedNew Challenge Waves:
changedChanged the name on a few and updated descriptions seen when wave starts

This update is pretty major and one that I've been working on for the last several months. I don't want to spoil too much in the notes. I'll probably be working on boss fights next as a buddy-update to this one.

New enemies may be created in the future!

Coop is still being worked on, don't worry! There's a lot to do with that...

Zombies:

  • Camper zombie

  • Punk zombie

  • Cultist zombie

  • Toxic zombie

  • Beehive zombie

Special Enemies:

  • Ghoulreworked
  • Warlock: replacing the skeleton musketeers

  • Slimegeistnew ghost-themed special enemy!

New Challenge Waves:

  • Changed the name on a few and updated descriptions seen when wave starts

  • New: bee-themed challenge wave

  • New: totem-themed challenge wave

  • New: unholy-themed challenge wave

  • New: poison-themed challenge wave

  • New challenge wave music!

Cool things:

  • New wave recap and scrap bonus

  • Military zombies can now drop medkits

  • Medkits now have a button shortcut (more on this later...)

  • More special enemies spawn every 10 levels

  • New ghost totem! Spawns ghosts

  • New poison totem! Shoots toxic blobs around them

  • Added titles and health bars for enemies (visible once damaged)

Fixes:

  • Overall optimization

  • Balancing

  • Updated enemy ai

  • Fixed challenge waves not scaling health

  • Changed fog to only activate during the ghost challenge wave

  • Updated boil color on exploding zombie

  • Added pallets to tire stack decoration objects for better visibility

Source

Steam News / 12 July 2023

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