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Steam News28 October 20214y ago

Update 0.1.3 | Halloween Update!

Added Settings menu to the pause menu with sensitivity and music volume presets New enemy: Shade.

Full notes

Full Junebug vs. Evil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Store
  • Events
addedAdded Settings menu to the pause menu with sensitivity and music volume presets
addedNew enemy: Shade. A new type of ghost that teleports
changedThe Skull Totem's attack speed is now much slower
changedThe day cycle has been adjusted for better clarity and pacing and to set up future changes regarding time between waves
addedAdded a short respawn protection
addedLoot now has a quick delay before being picked up for readability fixes and also spreads out more dynamically when spawned

Junebug vs. Evil changes

addedAdded Settings menu to the pause menu with sensitivity and music volume presets
addedNew enemy: Shade. A new type of ghost that teleports
changedThe Skull Totem's attack speed is now much slower
changedThe day cycle has been adjusted for better clarity and pacing and to set up future changes regarding time between waves
addedAdded a short respawn protection
  • Added Settings menu to the pause menu with sensitivity and music volume presets

  • New enemyShade. A new type of ghost that teleports
  • Picking up scrap automatically charges the generator a little bit

  • The Skull Totem's attack speed is now much slower

  • The day cycle has been adjusted for better clarity and pacing and to set up future changes regarding time between waves

  • Added a short respawn protection

  • Loot now has a quick delay before being picked up for readability fixes and also spreads out more dynamically when spawned

  • The gravestone now has no collision

  • The chance of ghosts spawning ghosts now is much smoother, preventing long chains of ghosts spawning ghosts

  • Zombies have much more variation in clothing, skin, and hair colors

  • Added the Bloodmoon Challenge Wave - happens randomly after night 3

  • Added the Ghost Night! Challenge Wave - happens randomly after night 3

  • Redesigned particle effects

  • Nights now have a visual timer and counter on screen

  • Added a pumpkinhead zombie variant

  • Balancing tweaks

Source

Steam News / 28 October 2021

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