Update history
Latest Elengard: Ascension updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Elengard: Ascension
New game update: patch 2.1.1
Fixed a bug that sometimes prevented entering the game from character creation.
Announcement1 changeFix - Elengard: Ascension
New game update: 2.1.0
Hey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys. Changelog: Exhaustion: Option to disable exhaustion mechanics C…
Announcement5 changesFixGameplay - Elengard: Ascension
New game update: patch 2.0.2
This is a small patch with some bug fixes and clarifications in descriptions. Changelog: Bug Fixes Fire Ring: spending Plasma after being deactivated Getting stuck when running while in combat Retaliate was not working…
Announcement3 changesUI/audioGameplay - Elengard: Ascension
New game update: patch 2.0.1
This is a small patch with some fixes: Fixes: Typos Creature name fixes (Cultist Veterans and Bandits) Mass Fire Projectile II/III pre-requisites Enemies using front dodge while strafing Playing animation of switching w…
Announcement1 changeUI/audio - Elengard: Ascension
New game update: 2.0.0
Hello everyone! Finally, the next update is here! This update is mainly about new and reworked mechanics, enhancements on some spell trees and some QoL. There are many miscellaneous changes, so I will post only the most…
Patch notes23 changesFixGameplay - Elengard: Ascension
Next update coming soon!
Hey people! Just passing by to let you know that the next update will arrive sometime between June 9 and June 15! Stay tuned!
Announcement1 changeGameplay - Elengard: Ascension
Montly development report
Hi everyone! In the last month, I've spent most of my time restructuring the software to better accommodate future features (refactoring is the technical term), so these changes are more impactful from a developer persp…
Announcement4 changesBalanceUI/audio - Elengard: Ascension
New game update: patch 1.21.3 + 1.21.4
Hi people! This update comes mainly with memory optimization of chapter 1 areas, as stated here. Changelog: Optimization: memory and fps optimization in chapter 1 areas. Saved 2Gb-5Gb RAM, 10%-38% FPS (measured in speci…
Event11 changesFixPerformance - Elengard: Ascension
Weekly report and roadmap
Hi people. I've been busy this week with other matters, therefore it was not possible to come with a game update for the weekend. Still, I bring the weekly report and the roadmap for future updates. I am currently worki…
Announcement11 changes1 numericPerformance - Elengard: Ascension
New game update: patch 1.21.2
Changelog: Bugfixes: Triggering Diana encounter cutscene if reloading the game near Diana Wrong position of visual effects of enchantments Presets of Fire Mage and Mage (Debuff) with incomplete abilities Added message i…
Announcement3 changesBalanceGameplay - Elengard: Ascension
New game update: patch 1.21.1
Hi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous. Changelog: Demo content reduced: as warned before, only first area is available, but no ability is locked anymore…
Announcement5 changesGameplayUI/audio - Elengard: Ascension
Demo content decreased
Hi everyone. The demo will have its content limited soon. The current plan is to have only the village area in the demo, and to unlock druid abilities.
Announcement - Elengard: Ascension
New game update: 1.21.0
Hi folks! This update comes mostly with fixes and adjustments and item count appearing in the action bar. Changelog: Item amount shown on item actions in the action bar Gameplay UI now fully scales with Font/UI size in…
Announcement8 changesFixUI/audio - Elengard: Ascension
New game update: patch 1.20.1
Hey everyone! This update comes with some bug fixing, QoL improvements, like easy looting, and more resources for mages to handle staggers. Changelog: Balancing Reduced minimum conjuring time for minimized configuration…
Announcement7 changesGameplayBalance - Elengard: Ascension
New game update: 1.20.0
Hi folks! Here are the highlights of this update: Auto-targeting + targeting options, balancing of mage spells (+damage, -conjuring time) and key bindings to switch action bars! Changelog: New targeting options Auto tar…
Announcement7 changesBalanceUI/audio - Elengard: Ascension
New game update: 1.19.0
Hey everyone! This update comes with a lot of bugfixes and minor adjustments. Changelog: Bugfixes: Supernatural Strength with 0 bonus after reloading game Typos and text adjustments Regenerate IV disappearing after pick…
Announcement8 changesFixUI/audio




