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Steam News24 June 202611d ago

New game update: 2.1.0

Hey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys.

Full notes

Full Elengard: Ascension update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedHey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys.
addedNew keys: Switch Party Member (Shift+Tab) Sheathe Weapons (Z)
changedMain menu Continue button
changedThe switch camera mode (End key) now disables Manual Combat Mode when it is set to UI Mode. Manual Combat Mode sets the camera mode to Free Look Mode.
fixedBug-fixes: Added the corresponding Combat Skill ability (like, Feyzir Magic) to many spells that were missing them Lack of space between charges with UI size greater than 1 Sometimes Pain Threshold and Strong Pain Threshold not showing the real HP threshold in the Character Panel Diana level up progress was stuck Loading the game inside the Tutorial cause repeating tutorial messages later Reduced aggro of villagers in Glenvael Games with version lower than 2.0.0 were not saving new attribute increments. This is fixed now. Still those versions are still incompatible and don't expect fixes like this.

Elengard: Ascension changes

addedHey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys.
addedNew keys: Switch Party Member (Shift+Tab) Sheathe Weapons (Z)
changedMain menu Continue button
changedThe switch camera mode (End key) now disables Manual Combat Mode when it is set to UI Mode. Manual Combat Mode sets the camera mode to Free Look Mode.
fixedBug-fixes: Added the corresponding Combat Skill ability (like, Feyzir Magic) to many spells that were missing them Lack of space between charges with UI size greater than 1 Sometimes Pain Threshold and Strong Pain Threshold not showing the real HP threshold in the Character Panel Diana level up progress was stuck Loading the game inside the Tutorial cause repeating tutorial messages later Reduced aggro of villagers in Glenvael Games with version lower than 2.0.0 were not saving new attribute increments. This is fixed now. Still those versions are still incompatible and don't expect fixes like this.

Changelog:

  • Exhaustion:

    • Option to disable exhaustion mechanics

    • Changes in the description

    • Base time is now 40 minutes

    • Physical Conditioning (I/II/II) abilities provide +10/+20/+30 minutes (all cumulative)

    • The timer is frozen when inside villages and towns

  • New keys:

    • Switch Party Member (Shift+Tab)

    • Sheathe Weapons (Z)

  • Main menu Continue button

  • The switch camera mode (End key) now disables Manual Combat Mode when it is set to UI Mode. Manual Combat Mode sets the camera mode to Free Look Mode.

  • Change in Arganon Stone description

  • Night is less dark

  • Bug-fixes:

    • Added the corresponding Combat Skill ability (like, Feyzir Magic) to many spells that were missing them

    • Lack of space between charges with UI size greater than 1

    • Sometimes Pain Threshold and Strong Pain Threshold not showing the real HP threshold in the Character Panel

    • Diana level up progress was stuck

    • Loading the game inside the Tutorial cause repeating tutorial messages later

    • Reduced aggro of villagers in Glenvael

    • Games with version lower than 2.0.0 were not saving new attribute increments. This is fixed now. Still those versions are still incompatible and don't expect fixes like this.

Source

Steam News / 24 June 2026

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