Full notes
Full Elengard: Ascension update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Elengard: Ascension changes
Changelog:
Bugfixes:
Triggering Diana encounter cutscene if reloading the game near Diana
Wrong position of visual effects of enchantments
Presets of Fire Mage and Mage (Debuff) with incomplete abilities
Added message if attempting to open the boulder in Glenvael - East after speaking to Diana but before speaking to Finnian
Enchantment visual effect now scales according to the blade (hit part) size, to avoid hyper concentration of many particles in small volumes
New options:
VSync: actually, VSync was always used by default, but now you can switch on/off as a game option
Windowed Mode
Bloom: you can change the intensity between 40% and 150% of the default value. 0% is not allowed since bloom is a heavy part of the visual identity of the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
