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Steam News26 February 20264mo ago

New game update: patch 1.21.1

Hi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.

Full notes

Full Elengard: Ascension update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
changedHi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.
changedDemo content reduced: as warned before, only first area is available, but no ability is locked anymore
addedManual Combat: changes to make it more manual and a bit closer to an ARPG You can now attack with no target selected Character does not auto run to the target when attacking Character does not auto strafe when Waiting Attacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected. The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)
changedChanged some text of Jeremy dialogue to make it more clear that the daughters are not near Valmsteim
changedBugfixes: Fire Elemental summoned over the stone altar and getting stuck, in Glenvael Village Issue when changing camera mode while in Manual Mode Weapon range auto detection fix. Spear is the most affected (increased range now) FPS Limit option not working Empty Diana dialogue when returning to Darissa's inn when being dismissed Minor Font UI adjustments in consumed arganon stone panel Creature position validation on realoading had issues which sometimes made NPCs go to house roofs Pathfinding: fence in Glenvael Village ignoring pathing system

Elengard: Ascension changes

changedHi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.
changedDemo content reduced: as warned before, only first area is available, but no ability is locked anymore
addedManual Combat: changes to make it more manual and a bit closer to an ARPG You can now attack with no target selected Character does not auto run to the target when attacking Character does not auto strafe when Waiting Attacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected. The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)
changedChanged some text of Jeremy dialogue to make it more clear that the daughters are not near Valmsteim
changedBugfixes: Fire Elemental summoned over the stone altar and getting stuck, in Glenvael Village Issue when changing camera mode while in Manual Mode Weapon range auto detection fix. Spear is the most affected (increased range now) FPS Limit option not working Empty Diana dialogue when returning to Darissa's inn when being dismissed Minor Font UI adjustments in consumed arganon stone panel Creature position validation on realoading had issues which sometimes made NPCs go to house roofs Pathfinding: fence in Glenvael Village ignoring pathing system

Hi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.

Changelog:

  • Demo content reducedas warned before, only first area is available, but no ability is locked anymore
  • Most camps near area entrances are now easier to find.

  • Manual Combat: changes to make it more manual and a bit closer to an ARPG

    • You can now attack with no target selected

    • Character does not auto run to the target when attacking

    • Character does not auto strafe when Waiting

    • Attacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected.

    • The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)

  • Default key for Switch Cam Mode is now End

  • Changed some text of Jeremy dialogue to make it more clear that the daughters are not near Valmsteim

  • Cancel ability target with right click

  • Bugfixes:

    • Fire Elemental summoned over the stone altar and getting stuck, in Glenvael Village

    • Issue when changing camera mode while in Manual Mode

    • Weapon range auto detection fix. Spear is the most affected (increased range now)

    • FPS Limit option not working

    • Empty Diana dialogue when returning to Darissa's inn when being dismissed

    • Minor Font UI adjustments in consumed arganon stone panel

    • Creature position validation on realoading had issues which sometimes made NPCs go to house roofs

    • Pathfinding: fence in Glenvael Village ignoring pathing system

Source

Steam News / 26 February 2026

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