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- ASTROKILL
Released for Early Access
After 545 days of development (1 year and 6 months), we've finally reached the Early Access milestone. It's truly a labor of love, and we hope you enjoy playing the game. This game is currently being developed by just o…
Announcement - ASTROKILL
Released for Early Access
After 545 days of development (1 year and 6 months), we've finally reached the Early Access milestone. It's truly a labor of love, and we hope you enjoy playing the game. This game is currently being developed by just o…
Announcement - ASTROKILL
Patch 0.5.0.1 - Campaign-progress fix and numerous tweaks
Gameplay Added lose-condition to Banshee Inspection map to prevent cheating - 120mm missile turrets are now more trigger-happy Visuals Added more grime to OBA-fighter materials - Polished 60mm and 120mm muzzle-flashes (…
Patch notes3 changesFixMaps - ASTROKILL
Patch 0.5.0.1 - Campaign-progress fix and numerous tweaks
Gameplay Added lose-condition to Banshee Inspection map to prevent cheating - 120mm missile turrets are now more trigger-happy Visuals Added more grime to OBA-fighter materials - Polished 60mm and 120mm muzzle-flashes (…
Patch notes3 changesFixMaps - ASTROKILL
Patch 0.5.0.0 - Early Access candidate (7 new campaign missions and a new space station)
Gameplay Added 4 new Outer Belt missions (Maki Transit, Juno Waystation, Dante Guerrillas, Okada Minefield) - Added 3 new Dominion missions (Juno Assault, Gauntlet, Banshee Inspection) - Frigates can now be destroyed/di…
Patch notes8 changesFixMaps - ASTROKILL
Patch 0.5.0.0 - Early Access candidate (7 new campaign missions and a new space station)
Gameplay Added 4 new Outer Belt missions (Maki Transit, Juno Waystation, Dante Guerrillas, Okada Minefield) - Added 3 new Dominion missions (Juno Assault, Gauntlet, Banshee Inspection) - Frigates can now be destroyed/di…
Patch notes8 changesFixMaps - ASTROKILL
Patch 0.4.9.0 - Improved performance and added a new space station
Performance Drastically improved overall performance by eliminating unnecessary shading and material-instructions on all particle-effects Visuals Polished all particle-effects (explosions, muzzle flashes, etc.) - 120mm…
Patch notes4 changesPerformanceBalance - ASTROKILL
Patch 0.4.8.1 - GShield visuals and AI fixes
Visuals Removed outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - T…
Patch notes2 changesFixGameplay - ASTROKILL
Patch 0.4.8.1 - GShield visuals and AI fixes
Visuals Removed outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - T…
Patch notes2 changesFixGameplay - ASTROKILL
Patch 0.4.8.0 - New playable fighter and fancy planetary bodies
Gameplay Added a new Dominion Interceptor (Banshee) - Reduced max zoom on Interceptors slightly - Reduced GShield life and recharge time slightly Visuals Updated bullet-tracer effect to be brighter, more elongated, and…
Patch notes2 changesGameplay - ASTROKILL
Patch 0.4.7.1 - Graphics menu
UI Added a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into…
Patch notes4 changesFixUI/audio - ASTROKILL
Patch 0.4.7.0 - Destructible asteroids, tutorials, and new visuals
Assets Implemented destructible rocky and icy asteroid-fragments - Created "tetroid" obstacles that act as artificial barriers and provide cover Gameplay Converted practice levels to structured tutorials via fly-through…
Patch notes5 changesFixGameplay - ASTROKILL
Patch 0.4.6.0 - New playable ship and new weapons
Gameplay Added the Scythe as a new playable ship to the Outer Belt - Implemented a 60mm rail gun and 20mm chain gun for the Scythe Visuals Increased shadow resolution - Brightened inner GShield sphere and dimmed outer s…
Patch notes5 changesFixGameplay - ASTROKILL
Patch 0.4.6.0 - New playable ship and new weapons
Gameplay Added the Scythe as a new playable ship to the Outer Belt - Implemented a 60mm rail gun and 20mm chain gun for the Scythe Visuals Increased shadow resolution - Brightened inner GShield sphere and dimmed outer s…
Patch notes5 changesFixGameplay - ASTROKILL
Patch 0.4.5.6 - Survival mode improvements and level balancing
Balance Reduced DOM fighter hitpoints - Increased secondary-firing tendency of OBA fighters - Explosive projectiles are now more likely to trigger GShield usage Gameplay Gravity Shield no longer affects friendly project…
Patch notes6 changesFixBalance - ASTROKILL
Patch 0.4.5.6 - Survival mode improvements and level balancing
Balance Reduced DOM fighter hitpoints - Increased secondary-firing tendency of OBA fighters - Explosive projectiles are now more likely to trigger GShield usage Gameplay Gravity Shield no longer affects friendly project…
Patch notes6 changesFixBalance

