Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- UI and audio
ASTROKILL changes
Performance
Drastically improved overall performance by eliminating unnecessary shading and material-instructions on all particle-effects
Visuals
Polished all particle-effects (explosions, muzzle flashes, etc.) - 120mm projectiles are now brighter and visible from greater distances - Health-icons are now smaller and brighter (and fade away when nearby)
Gameplay
Implemented an Outer Belt space station (depot) equipped with a munitions bay and defensive turrets - Replaced freighters with depots in the OBA practice level and survival level
Audio
Eliminated "click" from the 60mm flak sound-effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
