HomeGamesUpdatesPricingMethodology
Steam News10 May 201610y ago

Patch 0.4.8.1 - GShield visuals and AI fixes

Visuals Removed outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - T

Full notes

Full ASTROKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Gameplay
  • Fixes
removedVisualsRemoved outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - Tweaked planet and moon atmospheres
fixedAIFixed path-finding issue with AI in the vicinity of hangar-bays (particularly while exiting a hangar bay)

ASTROKILL changes

removedRemoved outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - Tweaked planet and moon atmospheres
fixedFixed path-finding issue with AI in the vicinity of hangar-bays (particularly while exiting a hangar bay)

Visuals

  • Removed outer sphere from GShield-effect - Inner GShield sphere is now only visible while deflecting projectiles (pulsing effect) - GShield is now shutdown automatically if a ship is burning before exploding - Tweaked planet and moon atmospheres

AI

  • Fixed path-finding issue with AI in the vicinity of hangar-bays (particularly while exiting a hangar bay)

Source

Steam News / 10 May 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.