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Steam News30 April 201610y ago

Patch 0.4.7.1 - Graphics menu

UI Added a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into

Full notes

Full ASTROKILL update

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What changed

1 fix2 additions1 change0 removals
  • UI and audio
  • Gameplay
addedUIAdded a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into the graphics-menu - Vertical-sync setting is now persisted - Added confirmation to "reset all saved data" button
addedVisualsAdded a destroyed Scythe to the main-menu scene (helps with tweaking graphics-settings) - Fringe-effect is now only seen while being damaged
fixedAudioFixed clipping issue with 120mm muzzle effect
changedPerformanceEliminated unnecessary post-process changes inside HUD

ASTROKILL changes

addedAdded a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into the graphics-menu - Vertical-sync setting is now persisted - Added confirmation to "reset all saved data" button
addedAdded a destroyed Scythe to the main-menu scene (helps with tweaking graphics-settings) - Fringe-effect is now only seen while being damaged
fixedFixed clipping issue with 120mm muzzle effect
changedEliminated unnecessary post-process changes inside HUD

UI

  • Added a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into the graphics-menu - Vertical-sync setting is now persisted - Added confirmation to "reset all saved data" button

Visuals

  • Added a destroyed Scythe to the main-menu scene (helps with tweaking graphics-settings) - Fringe-effect is now only seen while being damaged

Audio

  • Fixed clipping issue with 120mm muzzle effect

Performance

  • Eliminated unnecessary post-process changes inside HUD

Source

Steam News / 30 April 2016

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