Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
ASTROKILL changes
UI
Added a graphics-menu accessible from the main menu and the in-game menu - Added graphics-settings for shadows, textures, effects, anti-aliasing, post-processing, and resolution-scale - Moved resolution-settings into the graphics-menu - Vertical-sync setting is now persisted - Added confirmation to "reset all saved data" button
Visuals
Added a destroyed Scythe to the main-menu scene (helps with tweaking graphics-settings) - Fringe-effect is now only seen while being damaged
Audio
Fixed clipping issue with 120mm muzzle effect
Performance
Eliminated unnecessary post-process changes inside HUD
Source
Changelog.gg summarizes and formats this update. How we read updates.
