Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
ASTROKILL changes
Gameplay
Added a new Dominion Interceptor (Banshee) - Reduced max zoom on Interceptors slightly - Reduced GShield life and recharge time slightly
Visuals
Updated bullet-tracer effect to be brighter, more elongated, and more colorful - Added planetary bodies to various levels as background scenery - Implemented atmospheric haze for use on all planetary bodies - Improved explosion-effects for both fighters and turrets - Removed smoke-artifacts from some muzzle-flashes - Reduced global bloom by 50% (less glare from muzzle-flashes and explosions)
Source
Changelog.gg summarizes and formats this update. How we read updates.
