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- World Order: Global Power
v2.3.1 — The State of the Nation
The biggest content drop yet: 92 new decision cards bring the catalog to 180 — plus a brand-new kind of card that recognizes what's going RIGHT in your nation. Not every knock on your door is a crisis anymore. 180-card…
Security2 changesGameplay - World Order: Global Power
v2.2.7 — A Way Through
Every crisis now has an exit. A tester needed ten attempts to stop Venezuela's protests — and our math says that was generous, because it was impossible by hand. Runaway inflation fed the streets faster than any button…
Announcement2 changesFixUI/audio - World Order: Global Power
v2.2.5 — Votes with Teeth
When parliament votes, the numbers now move. A tester noticed that raising income tax through a parliamentary vote didn't change the tax slider — and he was right, in more places than one. Chamber bills like "Raise VAT…
Announcement2 changes1 numericGameplay - World Order: Global Power
v2.2.4 — hotfix
Fixed the Central Bank screen stretching far too wide: the new "How foreign reserves work" explainer didn't wrap its text, so its full paragraph length became the screen's minimum width. It now wraps in a proper note ca…
Announcement1 changeFixGameplay - World Order: Global Power
v2.2.3 - Limits of Power
Three fixes straight from your reports. Empire has a price tag now, and so does trade. ⚔️ Conquest realism — the Albania patch. One of you annexed all of Russia and China as Albania. Impressive. Also over. Five things q…
Announcement4 changesFixBalance - World Order: Global Power
v2.1.7 - To the Victor
Winning a war now pays what the deal promises — and money and goods go where the game says they go. Accepting a peace deal while winning annexes territory. A beaten enemy suing for peace puts land on the table; sign it…
Announcement2 changesBalanceMaps - World Order: Global Power
v2.1.2 — Norms & Exits
DEMOCRATIC NORMS MATTER • Governing OUTSIDE the proper channels now has a price in democracies. Executive policy packages, emergency powers, and rigged votes accrue EXECUTIVE OVERREACH — and the consequences escalate th…
Announcement2 changesBalanceUI/audio - World Order: Global Power
v2.1.1 — Councils & Calls to Arms
GOVERNMENT MATTERS NOW • Democracies vote, autocrats decree: policy laws (Government > Law Book) are now BILLS. In a democracy, parliament votes with real seat arithmetic — party support, loyalty, your coalition, and yo…
Announcement - World Order: Global Power
v2.1.0 — The World Answers
The biggest update yet: the world now reacts to everything you do — and tells you about it. THE WORLD ANSWERS BACK • Monthly digest under State of the Nation: the 3 biggest changes last month, each with its cause — plus…
Announcement4 changesBalanceGameplay - World Order: Global Power
v2.0.20 — Stability, Economy, Coalitions & Trade
ECONOMY & FISCAL • Your debt finally adds up. The Sovereign Debt report and the Economy > Debt readout can no longer disagree — they reconcile to the same figure every month. • Standing commitments — foreign aid, embass…
Event5 changesFixBalance - World Order: Global Power
v2.0.19 — Debt Ledger, Coalitions, Defense Buildup & Trade Fixes
ECONOMY & FISCAL • Your debt finally adds up. The Sovereign Debt report and the Economy > Debt readout can no longer disagree — they're reconciled to the exact same figure every month. • Standing commitments — foreign a…
Event4 changesBalanceGameplay - World Order: Global Power
v2.0.16 — Relevant Crises & Clearer Milestones
Two refinements from player feedback, focused on crisis relevance and milestone clarity. CRISES • Flashpoint crisis cards now only demand your response when your nation is actually a party to the standoff. Previously a…
Announcement2 changesMapsUI/audio - World Order: Global Power
v2.0.15 — Organization & Crisis Panel Fixes
Targeted fixes from player reports, focused on international organizations and the crisis queue. ORGANIZATIONS • Your organization memberships now display consistently across every screen. Previously one panel showed yo…
Announcement2 changesFix - World Order: Global Power
v2.0.14 — Whole-Game Balance & Wiring Audit
A deep, system-by-system audit pass following great player bug reports. We swept the entire game for the same classes of issue players caught — metrics being read backwards, "free" actions, double-counted costs, and sys…
Security6 changesFixMaps - World Order: Global Power
v2.0.10 — Living World Balance Pass
This update is a deep balance and "living world" pass — the simulation now reacts to your decisions across every connected system. Every action has a realistic consequence. AI THAT REMEMBERS • Rival nations now hold rea…
Announcement5 changesBalanceGameplay - World Order: Global Power
World Order 2.0.5 — International Organizations Overhaul
International Organizations — a real decision-making toolkit • Each organization now operates by its actual mandate. The UN authorizes military action, binding sanctions, peacekeepers and international tribunals; NATO h…
Announcement1 changeBalance

