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- When We Arrive
New Patch: Enemy Adjustments
We've adjusted the enemies so you'll have a better chance of defending yourselves! Bug Fixes: The goblin camps in a region have been fixed so that non-hosting players can now see them. Switching items between hand slots…
Store7 changesFixGameplay - When We Arrive
New Patch: Status Display & Auran, god of protection
Many of you have been asking what the actual goal of the game is. Today we're revealing a major part of our story. The fog in the distance is lifting, and starting with this patch, a ray of light marks the destination p…
Store1 change - When We Arrive
New Patch: Even more Bug Fixes
With this patch, we've fixed many of the bugs that were reported to us. Bug fixes: The text in the pop-up that appears when you complete a journey without dying now displays the correct amount of rune currency earned fr…
Patch notes5 changesFixGameplay - When We Arrive
New Patch: Bug Fixes and Balance Adjustments
With this patch we've fixed a large portion of the bugs that were reported to us. We've also made some adjustments to item generation. Bug fixes: Status effects are now correctly removed at the end of a round Players no…
Store8 changesFixGameplay - When We Arrive
New Patch: Better Loot & Spectator Mode
One of the most-requested changes has been added! Bug Fixes: The goblins now strike properly instead of gently patting the player Fixed some typos Some item effects are now correctly displayed in the status menu Adjustm…
Store8 changesFixGameplay - When We Arrive
Our first patch!
After celebrating our release on stream yesterday, we got straight back to work today – fixing a few bugs and adding a small new feature! Bug Fixes: Multiplayer stability has been improved Items spawned in previous runs…
Store5 changesGameplayPerformance - When We Arrive
The journey begins!
Today's the day! Over a year ago, Julia and I founded our own small indie studio. We've been working on When We Arrive for more than 8 months now and we're finally releasing in Early Access! We're incredibly exhausted,…
Store2 changesGameplay - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.29 FIX: Various minor exceptions and bugs have been fixed. ADJUSTMENT: The Mage class must now be unlocked during the course of the game! ADJUSTMENT: Item balancing has been overhauled. NEW: The boo…
Store7 changesFixGameplay - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.28 FIX: Various minor exceptions and bugs have been fixed. FIX: You no longer end up dead in the tavern upon a Game Over. FIX: The "tripping" mechanic has been fixed for all clients. ADJUSTMENT: Bal…
Store7 changesFixGameplay - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.27 FIX: Various minor exceptions and bugs have been fixed. FIX: Climbing has been improved. FIX: Changing the language in the settings has been fixed. ADJUSTMENT: The dog in the tavern has been adju…
Store7 changesFixGameplay - When We Arrive
Demo now closed!
Hi travelers! Thank you so much for playing the demo and for all the amazing feedback! The demo is now offline as we shift our full focus to preparing the Early Access release at the end of this month. If you haven’t sh…
Announcement - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.26 FIX: Several minor bugs have been fixed. FIX: The kidnapping enemies have been fixed so that they now always correctly carry the player into the cage. FIX: Players who were not the host should no…
Store12 changesFixGameplay - When We Arrive
A new demo version is available!
Demo Patch Note 0.0.25 FIX: Various minor adjustments and bugs have been fixed. FIX: The rocks no longer have an illusion spell. FIX: The doors and cages in the goblin village now reposition themselves correctly and sho…
Announcement4 changesFixGameplay - When We Arrive
A new demo version is available!
The big demo update is here! We've given the demo a thorough overhaul, adding many improvements, fixes, and new content for you. This also marks the start of the final demo week: The demo will be playable for the next 7…
Announcement4 changesFixGameplay - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.23 FIX: Several minor bugs have been fixed. FIX: The loot in the forest has been fixed (there are now more items to find besides just tools!) ADJUSTMENT: The dog in the tavern now wants to be found…
Store14 changesFixGameplay - When We Arrive
A new alpha version is available!
Alpha Patch Note 0.0.22 FIX: Several minor bugs have been fixed. CHANGE: The Game Over popup now takes you back to the tavern instead of the main menu. NEW: There is a new character to discover in Oak village. NEW: Ther…
Store10 changesFixWorkshop






