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Steam News12 June 202621d ago

New Patch: Enemy Adjustments

We've adjusted the enemies so you'll have a better chance of defending yourselves! Bug Fixes: The goblin camps in a region have been fixed so that non-hosting players can now see them.

Full notes

Full When We Arrive update

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What changed

2 fixes1 addition4 changes0 removals
  • Balance
  • Fixes
  • Gameplay
changedWe've adjusted the enemies so you'll have a better chance of defending yourselves!
fixedBug Fixes:The goblin camps in a region have been fixed so that non-hosting players can now see them.
fixedBug Fixes:Switching items between hand slots has been fixed.
changedAdjustments:The tutorial text in the tavern regarding skills has been updated.
changedAdjustments:Item carrying has been adjusted to telekinesis carrying for all current classes.
changedAdjustments:The balancing of mushrooms and tools has been adjusted.

We've adjusted the enemies so you'll have a better chance of defending yourselves!

Bug Fixes:

  • The goblin camps in a region have been fixed so that non-hosting players can now see them.

  • Switching items between hand slots has been fixed.

Adjustments:

  • The tutorial text in the tavern regarding skills has been updated.

  • Item carrying has been adjusted to telekinesis carrying for all current classes.

  • The balancing of mushrooms and tools has been adjusted.

New:

  • Goblins and wild boars can now be tripped.

  • Equipable items can also be thrown.

Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!

Have a great journey!

Source

Steam News / 12 June 2026

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