Full notes
Full When We Arrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
We've adjusted the enemies so you'll have a better chance of defending yourselves!
Bug Fixes:
The goblin camps in a region have been fixed so that non-hosting players can now see them.
Switching items between hand slots has been fixed.
Adjustments:
The tutorial text in the tavern regarding skills has been updated.
Item carrying has been adjusted to telekinesis carrying for all current classes.
The balancing of mushrooms and tools has been adjusted.
New:
Goblins and wild boars can now be tripped.
Equipable items can also be thrown.
Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!
Have a great journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
