In this update3
Full notes
Full When We Arrive update
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What changed
- Gameplay
- Server
When We Arrive changes
Many of you have been asking what the actual goal of the game is. Today we're revealing a major part of our story. The fog in the distance is lifting, and starting with this patch, a ray of light marks the destination players are trying to reach. There, the god Auran is said to reside, god of protection and last glimmer of hope. More information about our lore will follow in an upcoming post.
Bug Fixes:
Boars now disengage from the player after a successful attack
Adjustments:
Goblins can now be lured into bear traps to stun them briefly
New:
Auran's mountain is visible in the distance and serves as a destination marker
Items that are removed or added (including by other players) are now displayed in the log to the left of your status values
Status effects are now shown in detail — no more guessing whether you're poisoned or being healed
Abilities are also displayed in the log when they have more complex effects
Please make sure all your friends are playing the same Early Access version in multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!
Have fun on your journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
