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Steam News26 June 202610d ago

New Patch: Proximity Voice Chat is finally here!

The Proximity Voice Chat is finally here! Bug Fixes: If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual witho

In this update3

Full notes

Full When We Arrive update

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What changed

0 fixes5 additions2 changes1 removal
  • UI and audio
  • Gameplay
changedThe Proximity Voice Chat is finally here!
addedBug Fixes:If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes
changedBug Fixes:The synchronization of player movements between clients and the host has been optimized
removedAdjustments:Enemies no longer immediately attack players in the immediate vicinity; instead, they are first alerted
addedAdjustments:When using tools, the appropriate animation now always plays. Additionally, tools can now be used to make other players stumble
addedAdjustments:The rest area has been revamped: It can now only be used once all players have arrived there

When We Arrive changes

changedThe Proximity Voice Chat is finally here!
addedIf the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes
changedThe synchronization of player movements between clients and the host has been optimized
removedEnemies no longer immediately attack players in the immediate vicinity; instead, they are first alerted
addedWhen using tools, the appropriate animation now always plays. Additionally, tools can now be used to make other players stumble

The Proximity Voice Chat is finally here!

Bug Fixes:

  • If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes

  • The synchronization of player movements between clients and the host has been optimized

Adjustments:

  • Food at the banquet now disappears after use

  • Enemies no longer immediately attack players in the immediate vicinity; instead, they are first alerted

  • When using tools, the appropriate animation now always plays. Additionally, tools can now be used to make other players stumble

  • The rest area has been revamped: It can now only be used once all players have arrived there

  • The way items are carried has been revised, and you can now also throw items you're carrying

New:

  • In-game proximity voice chat is here!

    • You can set the voice chat to “push-to-talk,” “open,” or “off” in the settings

    • You can also select your microphone and adjust the volume of your own voice there

    • Players can now hear each other when they are nearby. Deceased players can hear each other regardless of their position, while living players cannot hear them

  • Holding down interaction buttons (e.g., when disarming bear traps) now triggers a corresponding animation.

Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!

Have a great journey!

Source

Steam News / 26 June 2026

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