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Steam News2 June 20261mo ago

New Patch: Bug Fixes and Balance Adjustments

With this patch we've fixed a large portion of the bugs that were reported to us. We've also made some adjustments to item generation.

In this update2

Full notes

Full When We Arrive update

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What changed

5 fixes1 addition2 changes2 removals
  • Fixes
  • Gameplay
  • Balance
fixedWith this patch we've fixed a large portion of the bugs that were reported to us. We've also made some adjustments to item generation.
removedBug fixes:Status effects are now correctly removed at the end of a round
addedBug fixes:Players no longer get flung around when entering a new location
fixedBug fixes:Player names in the revival window are now displayed correctly
fixedBug fixes:Fixed a bug in loot location generation – all players should now always be able to see the objects
fixedBug fixes:Fixed a bug in spectator mode that allowed players to switch the camera after a round had ended

When We Arrive changes

fixedWith this patch we've fixed a large portion of the bugs that were reported to us. We've also made some adjustments to item generation.
removedStatus effects are now correctly removed at the end of a round
addedPlayers no longer get flung around when entering a new location
fixedPlayer names in the revival window are now displayed correctly
fixedFixed a bug in loot location generation – all players should now always be able to see the objects

With this patch we've fixed a large portion of the bugs that were reported to us. We've also made some adjustments to item generation.

Bug fixes:

  • Status effects are now correctly removed at the end of a round

  • Players no longer get flung around when entering a new location

  • Player names in the revival window are now displayed correctly

  • Fixed a bug in loot location generation – all players should now always be able to see the objects

  • Fixed a bug in spectator mode that allowed players to switch the camera after a round had ended

  • When a player who was turned into a stone is transformed back while being carried by another player, the stone now correctly disappears

Adjustments:

  • Meals (such as cake) now restore significantly more food

  • Chests have been adjusted:

    • Higher-tier chests (Rare or Uncommon) now also contain travel loot

    • Chests now contain regular food as well (previously only meals); the chance of meals has been slightly reduced in return

  • Boar enemy damage has been adjusted

  • Players can no longer be pushed into traps

For multiplayer, please make sure all your friends are running the same Early Access version! We're looking forward to your feedback! And a huge thank you for your support, it really means a lot to us!

Have fun on your journey!

Source

Steam News / 2 June 2026

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