In this update3
Full notes
Full When We Arrive update
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What changed
- Gameplay
- UI and audio
- Maps
When We Arrive changes
One of the most-requested changes has been added!
Bug Fixes:
The goblins now strike properly instead of gently patting the player
Fixed some typos
Some item effects are now correctly displayed in the status menu
Adjustments:
Less food is now consumed while standing still
Treasure chests now more frequently contain rare and uncommon items
The chest in the Goblin Camp can now be reached without the teleport ability
The sell pouch at the blacksmith is now easier to reach
New players now start with abilities already selected
Restsites and merchants can now be found more often on the map
New:
Spectator Mode
If a player dies during a journey, they can now watch their fellow travelers continue. Use left and right mouse button to switch between travelers
The menu now contains a button to free yourself if you get stuck somewhere
New ability added at restsites
At restsites you can now choose between healing and eating
Next up, we're planning some changes to the enemies, as we've received a lot of feedback there. This will be a somewhat larger overhaul and will likely take a little more time. Additionally, starting Friday, a new area and another location will be waiting for you to discover!
Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!
Have a great journey!
Source
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