Full notes
Full When We Arrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Store
Alpha Patch Note 0.0.28
- FIXVarious minor exceptions and bugs have been fixed.
FIX: You no longer end up dead in the tavern upon a Game Over.
- FIXThe "tripping" mechanic has been fixed for all clients.
ADJUSTMENT: Balancing adjustments made to player attributes and items.
ADJUSTMENT: Additional hand slots must now be unlocked via the book in your private tavern room.
NEW: In the menu, you can now view all active buffs alongside your equipped skills.
- NEWAn Early Access notice has been added at the start of the game.
NEW: The book in your private tavern room now features a collection of all items you have previously encountered.
- NEWNew travel loot items have been added!
- NEWNew locations have been added!
NEW: You can now unlock tavern shops through encounters during your travels and via the book in your private tavern room. Tavern shops offer items that you can select to take with you at the start of a journey.
- NEWWild animals have been added.
- NEWMultiple new forest regions!
When playing multiplayer, please make sure that all your friends are playing the same alpha version!
We look forward to your feedback! And thank you so much for your support, it really helps us a lot <3 Have fun testing!
Source
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