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Latest We need a doorman. updates
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- We need a doorman.
Patch v1.5b
Removed Boss Health Regeneration: Bosses will no longer passively regenerate health during combat Reduced Difficulty for Challenging Anomalies: Lowered the difficulty of high-tier anomalies by making them much easier to…
Announcement2 changesBalanceGameplay - We need a doorman.
Patch v1.5a
Day 1 Grace Period: Adjusted the balance so that players will not suffer any HP loss or Bounty Level changes on Day 1, even if they make mistakes. Added a Soft Checkpoint on D-Day 5: A new save point has been implemente…
Announcement4 changesBalanceGameplay - We need a doorman.
Patch v1.4b
Decreased the purchase costs for the following shop items: Hammer: 1,500 -> 1,000 Outfit: 2,000 -> 1,500 HP Recovery: 3,000 -> 2,500 Vacuum & Capybara: 2,500 -> 2,000 If you are experiencing any graphical issues, please…
Announcement1 change4 numericWorkshop - We need a doorman.
Patch v1.4a
Wallpaper System: You can now fully customize your surroundings! A variety of new wallpapers have been added to the shop. Added new anomalies. Fine-tuned the probability of several specific Individual Anomalies for a mo…
Store11 changesFixGameplay - We need a doorman.
Patch v1.3c & v1.3d
Added various missing sound effects Added new products to the shop Purchasing a Capybara now significantly reduces the spawn rate of Thieves Fine-tuned the appearance probabilities for certain anomalies Added a event on…
Event5 changesUI/audioGameplay - We need a doorman.
Patch v1.3b
Improved Text Clarity: Rephrased certain dialogues and descriptions to prevent confusion. Fuse Event Rework: The fuse event will now only occur once per run, and the rewards for repairing the fuse have been increased. F…
Event4 changesGameplayBalance - We need a doorman.
Patch v1.3a
Lowered the prices of high-tier weapons Increased rewards for completing Room Service Adjusted the appearance of certain NPCs Changed the boss models If you are experiencing any graphical issues, please try adjusting yo…
Announcement3 changesGameplay - We need a doorman.
Patch v1.2f
Adjusted appearance rates for certain anomalies Adjusted prices for high-tier weapons Updated certain UI icons and text Boss Patch: Eased the orb-spawning patterns & Added new visual effects Changed the character models…
Announcement5 changesGameplayUI/audio - We need a doorman.
Patch v1.2e
Apostle HP Buff: Doubled the health pools of all Apostles, excluding Sloth Gacha Balance: Reduced drop rates for high-tier items Adjusted Currency Rewards: The amount of money obtained from room servicing been decreased…
Announcement5 changesBalanceGameplay - We need a doorman.
Patch v1.2c & v1.2d
New Graphics Options: Added Screen Percentage and Frame Rate Limit Boss HP UI: The health bar of boss will now be hidden when the boss transforms during the battle Event Balancing: Decreased the total number of fuse-fix…
Event6 changesFixGameplay - We need a doorman.
Patch v1.2a & v1.2b
Added New Anomalies Fixed abnormal light bleeding issues Improved guide text for better clarity Reduced the price of consumable and goods items Fixed a bug where unintended visuals appeared during customer inspections I…
Store8 changesFixGameplay - We need a doorman.
Patch v1.1a
Fixed a visual bug where objects appeared unnaturally smooth. Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark. Improved guide text for better clarity. Adjusted…
Announcement6 changesFixGameplay - We need a doorman.
Patch v1.0d & v1.0e
Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark. Fixed an issue where some anomalies could clip into unintended areas. Adjusted the final boss battle balance –…
Announcement5 changesFixBalance - We need a doorman.
Patch v1.0c
Flies will now stop spawning if the player is inactive for an extended period (to prevent issues while AFK). Corrected and updated several text translations. Resolved a BGM copyright issue by replacing the lobby backgro…
Announcement2 changesFix - We need a doorman.
Patch v1.0b
Expanded graphic options by adding a "Very Low" setting. Fixed a visual bug where objects appeared unnaturally smooth. Improved localization for certain text. Adjusted Flamethrower positioning to improve screen visibili…
Announcement3 changesFixGameplay - We need a doorman.
Dev Streaming 2026 Steam Next Fest Feb
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