Full notes
Full We need a doorman. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition3 changes0 removals
- UI and audio
- Fixes
- Gameplay
addedExpanded graphic options by adding a "Very Low" setting.
fixedFixed a visual bug where objects appeared unnaturally smooth.
changedImproved localization for certain text.
changedAdjusted Flamethrower positioning to improve screen visibility
changedIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
Expanded graphic options by adding a "Very Low" setting.
Fixed a visual bug where objects appeared unnaturally smooth.
Improved localization for certain text.
Adjusted Flamethrower positioning to improve screen visibility
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
Thanks!
Source
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