Full notes
Full We need a doorman. update
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What changed
- Fixes
- Gameplay
- UI and audio
Fixed a visual bug where objects appeared unnaturally smooth.
Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.
Improved guide text for better clarity.
Adjusted volume levels for specific sound effects.
Balanced specific Apostle behaviors: Certain Apostles will now counter-attack with a knockback when attacked by the player.
Added New Anomalies.
Balanced Anomaly Spawn Probabilities.
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
Thanks!
Source
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