Full notes
Full We need a doorman. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Events
- UI and audio
We need a doorman. changes
Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.
Fixed an issue where some anomalies could clip into unintended areas.
Adjusted the final boss battle balance – overall difficulty has been decreased.
Fixed a visual bug where objects appeared unnaturally smooth.
Increased rewards for repairing the fuse box.
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
