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Steam News11 April 20262mo ago

Patch v1.0d & v1.0e

Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark. Fixed an issue where some anomalies could clip into unintended areas.

Full notes

Full We need a doorman. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Fixes
  • Balance
  • Events
  • UI and audio
fixedFixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.
fixedFixed an issue where some anomalies could clip into unintended areas.
changedAdjusted the final boss battle balance – overall difficulty has been decreased.
fixedFixed a visual bug where objects appeared unnaturally smooth.
changedIncreased rewards for repairing the fuse box.
changedIf you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.

We need a doorman. changes

fixedFixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.
fixedFixed an issue where some anomalies could clip into unintended areas.
changedAdjusted the final boss battle balance – overall difficulty has been decreased.
fixedFixed a visual bug where objects appeared unnaturally smooth.
changedIncreased rewards for repairing the fuse box.
  • Fixed a bug where lighting systems failed to function correctly, causing the environment to appear too dark.

  • Fixed an issue where some anomalies could clip into unintended areas.

  • Adjusted the final boss battle balance – overall difficulty has been decreased.

  • Fixed a visual bug where objects appeared unnaturally smooth.

  • Increased rewards for repairing the fuse box.

If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.

Thanks!

Source

Steam News / 11 April 2026

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